Refactoring camera

This commit is contained in:
Dynamitos
2025-04-11 23:13:19 +02:00
parent cc3f36d7fa
commit 9ac3755ad3
28 changed files with 53 additions and 124 deletions
@@ -41,7 +41,7 @@ CachedDepthPass::CachedDepthPass(Gfx::PGraphics graphics, PScene scene) : Render
CachedDepthPass::~CachedDepthPass() {}
void CachedDepthPass::beginFrame(const Component::Camera& cam) { RenderPass::beginFrame(cam); }
void CachedDepthPass::beginFrame(const Component::Camera& cam, const Component::Transform& transform) { RenderPass::beginFrame(cam, transform); }
void CachedDepthPass::render() {
query->beginQuery();