Refactoring camera
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@@ -23,9 +23,9 @@ class RenderGraph {
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pass->createRenderPass();
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}
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}
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void render(const Component::Camera& cam) {
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void render(const Component::Camera& cam, const Component::Transform& transform) {
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for (auto& pass : passes) {
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pass->beginFrame(cam);
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pass->beginFrame(cam, transform);
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}
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for (auto& pass : passes) {
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pass->render();
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