Refactoring camera

This commit is contained in:
Dynamitos
2025-04-11 23:13:19 +02:00
parent cc3f36d7fa
commit 9ac3755ad3
28 changed files with 53 additions and 124 deletions
+2 -2
View File
@@ -53,8 +53,8 @@ UIPass::UIPass(Gfx::PGraphics graphics, UI::PSystem system) : RenderPass(graphic
UIPass::~UIPass() {}
void UIPass::beginFrame(const Component::Camera& cam) {
RenderPass::beginFrame(cam);
void UIPass::beginFrame(const Component::Camera& cam, const Component::Transform& transform) {
RenderPass::beginFrame(cam, transform);
glyphs.clear();
usedTextures.clear();
elements.clear();