Refactoring camera

This commit is contained in:
Dynamitos
2025-04-11 23:13:19 +02:00
parent cc3f36d7fa
commit 9ac3755ad3
28 changed files with 53 additions and 124 deletions
@@ -10,7 +10,7 @@ class VisibilityPass : public RenderPass {
VisibilityPass(VisibilityPass&&) = default;
VisibilityPass& operator=(VisibilityPass&&) = default;
virtual ~VisibilityPass();
virtual void beginFrame(const Component::Camera& cam) override;
virtual void beginFrame(const Component::Camera& cam, const Component::Transform& transform) override;
virtual void render() override;
virtual void endFrame() override;
virtual void publishOutputs() override;