Starting to add cascading shadow maps
This commit is contained in:
@@ -535,8 +535,11 @@ template <typename T, size_t N> struct StaticArray {
|
||||
}
|
||||
}
|
||||
}
|
||||
constexpr StaticArray(const StaticArray& other) = default;
|
||||
constexpr StaticArray(StaticArray&& other) = default;
|
||||
constexpr ~StaticArray() {}
|
||||
|
||||
constexpr StaticArray& operator=(const StaticArray& other) = default;
|
||||
constexpr StaticArray& operator=(StaticArray&& other) = default;
|
||||
constexpr size_type size() const { return N; }
|
||||
constexpr pointer data() { return _data; }
|
||||
constexpr const_pointer data() const { return _data; }
|
||||
|
||||
Reference in New Issue
Block a user