fixing lots of warnings
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@@ -57,8 +57,8 @@ class WaterRenderer {
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};
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StaticArray<DisplaySpectrumSettings, 8> displaySpectrums;
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struct ComputeParams {
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float frameTime;
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float deltaTime;
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float frameTime = 0.0f;
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float deltaTime = 0.0f;
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float gravity = 9.81f;
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float repeatTime = 200.0f;
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float depth = 20.0f;
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