Finally fixing it for real for real
This commit is contained in:
@@ -45,4 +45,6 @@ void PlayView::keyCallback(KeyCode code, InputAction action, KeyModifier modifie
|
||||
std::cout << cam.getCameraPosition() << std::endl;
|
||||
std::cout << tra.getRotation() << std::endl;
|
||||
}
|
||||
if (code == KeyCode::KEY_R && action == InputAction::RELEASE) {
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user