New game interface
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@@ -46,7 +46,7 @@ private:
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dp::thread_pool<> threadPool;
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float updateTime = 0;
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#ifdef EDITOR
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bool showDebug = true;
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bool showDebug = false;
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#endif
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virtual void keyCallback(Seele::KeyCode code, Seele::InputAction action, Seele::KeyModifier modifier) override;
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