Light culling crashes, so i remove it for now

This commit is contained in:
Dynamitos
2023-11-17 16:53:37 +01:00
parent 1b2760a4ef
commit a36939eab8
15 changed files with 31 additions and 3476 deletions
+1 -5
View File
@@ -12,11 +12,7 @@ class Queue
public:
Queue(PGraphics graphics, Gfx::QueueType queueType, uint32 familyIndex, uint32 queueIndex);
virtual ~Queue();
void submitCommandBuffer(PCommand command, uint32 numSignalSemaphores = 0, VkSemaphore *signalSemaphore = nullptr);
void submitCommandBuffer(PCommand command, VkSemaphore signalSemaphore)
{
submitCommandBuffer(command, 1, &signalSemaphore);
}
void submitCommandBuffer(PCommand command, const Array<VkSemaphore>& signalSemaphore);
constexpr uint32 getFamilyIndex() const
{
return familyIndex;