Light culling crashes, so i remove it for now
This commit is contained in:
@@ -12,11 +12,7 @@ class Queue
|
||||
public:
|
||||
Queue(PGraphics graphics, Gfx::QueueType queueType, uint32 familyIndex, uint32 queueIndex);
|
||||
virtual ~Queue();
|
||||
void submitCommandBuffer(PCommand command, uint32 numSignalSemaphores = 0, VkSemaphore *signalSemaphore = nullptr);
|
||||
void submitCommandBuffer(PCommand command, VkSemaphore signalSemaphore)
|
||||
{
|
||||
submitCommandBuffer(command, 1, &signalSemaphore);
|
||||
}
|
||||
void submitCommandBuffer(PCommand command, const Array<VkSemaphore>& signalSemaphore);
|
||||
constexpr uint32 getFamilyIndex() const
|
||||
{
|
||||
return familyIndex;
|
||||
|
||||
Reference in New Issue
Block a user