builds now with VCPKG and MSAA works

This commit is contained in:
Dynamitos
2023-12-10 22:27:59 +01:00
parent ff8200ab35
commit a49bab9028
39 changed files with 490 additions and 422 deletions
+1 -1
View File
@@ -222,7 +222,6 @@ int main()
mainWindowInfo.title = "SeeleEngine";
mainWindowInfo.width = 1920;
mainWindowInfo.height = 1080;
mainWindowInfo.numSamples = 1;
mainWindowInfo.preferredFormat = Gfx::SE_FORMAT_B8G8R8A8_SRGB;
auto window = windowManager->addWindow(graphics, mainWindowInfo);
ViewportCreateInfo sceneViewInfo;
@@ -230,6 +229,7 @@ int main()
sceneViewInfo.dimensions.size.y = 1080;
sceneViewInfo.dimensions.offset.x = 0;
sceneViewInfo.dimensions.offset.y = 0;
sceneViewInfo.numSamples = Gfx::SE_SAMPLE_COUNT_1_BIT;
OGameView sceneView = new Editor::PlayView(graphics, window, sceneViewInfo, binaryPath.generic_string());
//ViewportCreateInfo inspectorViewInfo;