builds now with VCPKG and MSAA works
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@@ -1,5 +1,6 @@
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#include "Graphics.h"
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#include "Shader.h"
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#include "Graphics.h"
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using namespace Seele::Gfx;
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@@ -11,4 +12,3 @@ Graphics::Graphics()
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Graphics::~Graphics()
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{
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}
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