builds now with VCPKG and MSAA works

This commit is contained in:
Dynamitos
2023-12-10 22:27:59 +01:00
parent ff8200ab35
commit a49bab9028
39 changed files with 490 additions and 422 deletions
+2
View File
@@ -82,6 +82,8 @@ public:
virtual ODescriptorLayout createDescriptorLayout(const std::string& name = "") = 0;
virtual OPipelineLayout createPipelineLayout(PPipelineLayout baseLayout = nullptr) = 0;
virtual void resolveTexture(Gfx::PTexture source, Gfx::PTexture destination) = 0;
bool supportMeshShading() const { return meshShadingEnabled; }
protected:
QueueFamilyMapping queueMapping;