Fixing some shader stuff

This commit is contained in:
Dynamitos
2024-04-17 14:33:06 +02:00
parent d67c8ebffe
commit a72e92ee37
17 changed files with 292 additions and 225 deletions
+54 -34
View File
@@ -1,31 +1,43 @@
#include "Command.h"
#include "Buffer.h"
#include "Containers/Array.h"
#include "Descriptor.h"
#include "Enums.h"
#include "Graphics/Command.h"
#include "Graphics/Enums.h"
#include "Graphics/Graphics.h"
#include "Metal/MTLCommandBuffer.hpp"
#include "Graphics/Resources.h"
#include "Pipeline.h"
#include "Resources.h"
#include "Window.h"
#include <Metal/Metal.h>
using namespace Seele;
using namespace Seele::Metal;
Command::Command(PGraphics graphics, MTL::CommandBuffer* cmdBuffer)
: graphics(graphics), completed(new Event(graphics)), cmdBuffer(cmdBuffer), renderEncoder(nullptr) {}
: graphics(graphics), completed(new Event(graphics)), cmdBuffer(cmdBuffer) {}
Command::~Command() { cmdBuffer->release(); }
Command::~Command() {}
void Command::beginRenderPass(PRenderPass renderPass) {
renderEncoder = cmdBuffer->parallelRenderCommandEncoder(renderPass->getDescriptor());
if (blitEncoder) {
blitEncoder->endEncoding();
blitEncoder = nullptr;
}
parallelEncoder = cmdBuffer->parallelRenderCommandEncoder(renderPass->getDescriptor());
}
void Command::endRenderPass() { renderEncoder->endEncoding(); }
void Command::endRenderPass() {
parallelEncoder->endEncoding();
parallelEncoder = nullptr;
}
void Command::present(MTL::Drawable* drawable) { cmdBuffer->presentDrawable(drawable); }
void Command::end(PEvent signal) {
assert(!parallelEncoder);
blitEncoder->endEncoding();
if (signal != nullptr) {
cmdBuffer->encodeSignalEvent(signal->getHandle(), 1);
}
@@ -33,29 +45,16 @@ void Command::end(PEvent signal) {
cmdBuffer->commit();
}
void Command::executeCommands(Array<Gfx::ORenderCommand> commands) {
for (auto& command : commands) {
auto cmd = Gfx::PRenderCommand(command).cast<RenderCommand>();
cmd->end();
}
}
void Command::executeCommands(Array<Gfx::OComputeCommand> commands) {
for (auto& command : commands) {
auto cmd = Gfx::PComputeCommand(command).cast<ComputeCommand>();
cmd->end();
}
}
void Command::waitDeviceIdle() { cmdBuffer->waitUntilCompleted(); }
void Command::signalEvent(PEvent event) { cmdBuffer->encodeSignalEvent(event->getHandle(), 1); }
void Command::waitForEvent(PEvent event) { cmdBuffer->encodeWait(event->getHandle(), 1); }
RenderCommand::RenderCommand(MTL::RenderCommandEncoder* encoder) : encoder(encoder) {}
RenderCommand::RenderCommand(MTL::RenderCommandEncoder* encoder, const std::string& name)
: encoder(encoder), name(name) {}
RenderCommand::~RenderCommand() { encoder->release(); }
RenderCommand::~RenderCommand() {}
void RenderCommand::end() { encoder->endEncoding(); }
@@ -88,11 +87,10 @@ void RenderCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorS
bindDescriptor(set);
}
}
void RenderCommand::bindVertexBuffer(const Array<Gfx::PVertexBuffer>& buffers) {
uint32 i = 0;
for (auto buffer : buffers) {
encoder->setVertexBuffer(buffer.cast<VertexBuffer>()->getHandle(), 0, i++);
encoder->setVertexBuffer(buffer.cast<VertexBuffer>()->getHandle(), 0, METAL_VERTEXBUFFER_OFFSET + i++);
}
}
@@ -125,11 +123,15 @@ void RenderCommand::drawMesh(uint32 groupX, uint32 groupY, uint32 groupZ) {
encoder->drawMeshThreadgroups(MTL::Size(groupX, groupY, groupZ), MTL::Size(128, 128, 128), MTL::Size(32, 32, 32));
}
ComputeCommand::ComputeCommand(MTL::ComputeCommandEncoder* encoder) : encoder(encoder) {}
ComputeCommand::ComputeCommand(MTL::CommandBuffer* cmdBuffer, const std::string& name)
: commandBuffer(cmdBuffer), encoder(cmdBuffer->computeCommandEncoder()), name(name) {}
ComputeCommand::~ComputeCommand() { encoder->release(); }
ComputeCommand::~ComputeCommand() {}
void ComputeCommand::end() { encoder->endEncoding(); }
void ComputeCommand::end() {
encoder->endEncoding();
commandBuffer->commit();
}
void ComputeCommand::bindPipeline(Gfx::PComputePipeline pipeline) {
encoder->setComputePipelineState(pipeline.cast<ComputePipeline>()->getHandle());
@@ -159,34 +161,52 @@ void ComputeCommand::dispatch(uint32 threadX, uint32 threadY, uint32 threadZ) {
CommandQueue::CommandQueue(PGraphics graphics) : graphics(graphics) {
queue = graphics->getDevice()->newCommandQueue();
activeCommand = new Command(graphics, queue->commandBuffer());
MTL::CommandBufferDescriptor* descriptor = MTL::CommandBufferDescriptor::alloc()->init();
descriptor->setErrorOptions(MTL::CommandBufferErrorOptionEncoderExecutionStatus);
activeCommand = new Command(graphics, queue->commandBuffer(descriptor));
}
CommandQueue::~CommandQueue() { queue->release(); }
ORenderCommand CommandQueue::getRenderCommand(const std::string& name) {
return new RenderCommand(activeCommand->createRenderEncoder());
return new RenderCommand(activeCommand->createRenderEncoder(), name);
}
OComputeCommand CommandQueue::getComputeCommand(const std::string& name) {
return new ComputeCommand(activeCommand->createComputeEncoder());
return new ComputeCommand(queue->commandBuffer(), name);
}
void CommandQueue::executeCommands(Array<Gfx::ORenderCommand> commands) {
for (auto& command : commands) {
auto metalCmd = Gfx::PRenderCommand(command).cast<RenderCommand>();
metalCmd->end();
}
}
void CommandQueue::executeCommands(Array<Gfx::OComputeCommand> commands) {
submitCommands();
for (auto& command : commands) {
auto metalCmd = Gfx::PComputeCommand(command).cast<ComputeCommand>();
metalCmd->end();
}
}
void CommandQueue::submitCommands(PEvent signalSemaphore) {
activeCommand->getHandle()->addCompletedHandler(MTL::CommandBufferHandler([&](MTL::CommandBuffer* cmdBuffer) {
for(auto it = pendingCommands.begin(); it != pendingCommands.end(); it++)
{
if((*it)->getHandle() == cmdBuffer)
{
for (auto it = pendingCommands.begin(); it != pendingCommands.end(); it++) {
if ((*it)->getHandle() == cmdBuffer) {
pendingCommands.remove(it);
return;
}
}
}));
activeCommand->end(signalSemaphore);
activeCommand->waitDeviceIdle();
PEvent prevCmdEvent = activeCommand->getCompletedEvent();
pendingCommands.add(std::move(activeCommand));
activeCommand = new Command(graphics, queue->commandBuffer());
MTL::CommandBufferDescriptor* descriptor = MTL::CommandBufferDescriptor::alloc()->init();
descriptor->setErrorOptions(MTL::CommandBufferErrorOptionEncoderExecutionStatus);
activeCommand = new Command(graphics, queue->commandBuffer(descriptor));
activeCommand->waitForEvent(prevCmdEvent);
}