Fixing some shader stuff
This commit is contained in:
@@ -8,9 +8,8 @@
|
||||
#include "Metal/MTLLibrary.hpp"
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <metal_irconverter/metal_irconverter.h>
|
||||
#include <slang.h>
|
||||
#include <spirv_cross.hpp>
|
||||
#include <spirv_cross/spirv_msl.hpp>
|
||||
|
||||
using namespace Seele;
|
||||
using namespace Seele::Metal;
|
||||
@@ -25,33 +24,58 @@ Shader::~Shader() {
|
||||
}
|
||||
|
||||
void Shader::create(const ShaderCreateInfo& createInfo) {
|
||||
Slang::ComPtr<slang::IBlob> kernelBlob = generateShader(createInfo, SLANG_SPIRV);
|
||||
hash = CRC::Calculate(kernelBlob->getBufferPointer(), kernelBlob->getBufferSize(), CRC::CRC_32());
|
||||
spirv_cross::CompilerMSL comp((const uint32*)kernelBlob->getBufferPointer(), kernelBlob->getBufferSize() / 4);
|
||||
auto options = comp.get_msl_options();
|
||||
options.argument_buffers = true;
|
||||
options.argument_buffers_tier = spirv_cross::CompilerMSL::Options::ArgumentBuffersTier::Tier2;
|
||||
options.set_msl_version(3);
|
||||
comp.set_msl_options(options);
|
||||
std::string metalCode = comp.compile();
|
||||
NS::Error* error = nullptr;
|
||||
MTL::CompileOptions* mtlOptions = MTL::CompileOptions::alloc()->init();
|
||||
Slang::ComPtr<slang::IBlob> kernelBlob = generateShader(createInfo, SLANG_DXIL);
|
||||
|
||||
library = graphics->getDevice()->newLibrary(NS::String::string(metalCode.c_str(), NS::ASCIIStringEncoding),
|
||||
mtlOptions, &error);
|
||||
if (error) {
|
||||
std::cout << error->debugDescription() << std::endl;
|
||||
assert(false);
|
||||
hash = CRC::Calculate(kernelBlob->getBufferPointer(), kernelBlob->getBufferSize(), CRC::CRC_32());
|
||||
IRCompiler* pCompiler = IRCompilerCreate();
|
||||
IRCompilerSetEntryPointName(pCompiler, "main");
|
||||
|
||||
IRObject* pDXIL = IRObjectCreateFromDXIL((const uint8*)kernelBlob->getBufferPointer(), kernelBlob->getBufferSize(),
|
||||
IRBytecodeOwnershipNone);
|
||||
|
||||
// Compile DXIL to Metal IR:
|
||||
IRError* pError = nullptr;
|
||||
IRObject* pOutIR = IRCompilerAllocCompileAndLink(pCompiler, NULL, pDXIL, &pError);
|
||||
|
||||
if (!pOutIR) {
|
||||
// Inspect pError to determine cause.
|
||||
IRErrorDestroy(pError);
|
||||
}
|
||||
function = library->newFunction(NS::String::string("main0", NS::ASCIIStringEncoding));
|
||||
IRShaderStage irStage;
|
||||
switch (stage) {
|
||||
case Gfx::SE_SHADER_STAGE_VERTEX_BIT:
|
||||
irStage = IRShaderStageVertex;
|
||||
break;
|
||||
case Gfx::SE_SHADER_STAGE_FRAGMENT_BIT:
|
||||
irStage = IRShaderStageFragment;
|
||||
break;
|
||||
case Gfx::SE_SHADER_STAGE_COMPUTE_BIT:
|
||||
irStage = IRShaderStageCompute;
|
||||
break;
|
||||
case Gfx::SE_SHADER_STAGE_TASK_BIT_EXT:
|
||||
irStage = IRShaderStageAmplification;
|
||||
break;
|
||||
case Gfx::SE_SHADER_STAGE_MESH_BIT_EXT:
|
||||
irStage = IRShaderStageMesh;
|
||||
break;
|
||||
}
|
||||
// Retrieve Metallib:
|
||||
IRMetalLibBinary* pMetallib = IRMetalLibBinaryCreate();
|
||||
IRObjectGetMetalLibBinary(pOutIR, irStage, pMetallib);
|
||||
dispatch_data_t data = IRMetalLibGetBytecodeData(pMetallib);
|
||||
|
||||
// Store the metallib to custom format or disk, or use to create a MTLLibrary.
|
||||
NS::Error* error;
|
||||
library = graphics->getDevice()->newLibrary(data, &error);
|
||||
function = library->newFunction(NS::String::string("main", NS::ASCIIStringEncoding));
|
||||
if(!function)
|
||||
{
|
||||
std::ofstream shaderFile("error.metal");
|
||||
shaderFile << metalCode;
|
||||
shaderFile.close();
|
||||
assert(!function);
|
||||
assert(false);
|
||||
}
|
||||
mtlOptions->release();
|
||||
IRMetalLibBinaryDestroy(pMetallib);
|
||||
IRObjectDestroy(pDXIL);
|
||||
IRObjectDestroy(pOutIR);
|
||||
IRCompilerDestroy(pCompiler);
|
||||
}
|
||||
|
||||
uint32 Shader::getShaderHash() const { return hash; }
|
||||
Reference in New Issue
Block a user