adding basic tone mapping

This commit is contained in:
Dynamitos
2025-03-10 18:35:35 +01:00
parent 6f0e2fe7e7
commit a957b05615
20 changed files with 314 additions and 37 deletions
@@ -458,7 +458,7 @@ void WaterRenderer::setViewport(Gfx::PViewport _viewport, Gfx::PRenderPass rende
.pipelineLayout = waterLayout,
.multisampleState =
{
.samples = viewport->getSamples(),
.samples = Gfx::SE_SAMPLE_COUNT_4_BIT,
},
.rasterizationState =
{