THERE IS SOMETHING ON SCREEN
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@@ -109,7 +109,7 @@ DECLARE_NAME_REF(Gfx, SamplerState)
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struct SamplerParameter : public ShaderParameter
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{
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static constexpr uint64 IDENTIFIER = 0x08;
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Gfx::PSamplerState data;
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Gfx::OSamplerState data;
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SamplerParameter() {}
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SamplerParameter(std::string name, uint32 byteOffset, uint32 binding);
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virtual ~SamplerParameter();
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