THE STREET FINALLY RENDERS
This commit is contained in:
@@ -111,19 +111,10 @@ void ShaderCompiler::createShaders(ShaderPermutation permutation, Gfx::OPipeline
|
||||
if (std::strlen(permutation.materialName) > 0)
|
||||
{
|
||||
createInfo.additionalModules.add(permutation.materialName);
|
||||
createInfo.typeParameter.add(Pair<const char*, const char*>("IMaterial", permutation.materialName));
|
||||
createInfo.defines["MATERIAL_FILE_NAME"] = permutation.materialName;
|
||||
}
|
||||
createInfo.typeParameter.add({ Pair<const char*, const char*>("IVertexData", permutation.vertexDataName) });
|
||||
createInfo.additionalModules.add(permutation.vertexDataName);
|
||||
createInfo.additionalModules.add(permutation.vertexMeshFile);
|
||||
if (permutation.hasFragment)
|
||||
{
|
||||
createInfo.additionalModules.add(permutation.fragmentFile);
|
||||
}
|
||||
if (permutation.hasTaskShader)
|
||||
{
|
||||
createInfo.additionalModules.add(permutation.taskFile);
|
||||
}
|
||||
|
||||
if (permutation.useMeshShading)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user