Loading logic moved to Asset classes

This commit is contained in:
Dynamitos
2020-06-08 01:44:47 +02:00
parent 356e6058fe
commit ab4a3b5e23
50 changed files with 966 additions and 558 deletions
@@ -18,9 +18,11 @@ private:
const MeshBatch& meshBatch,
const PPrimitiveComponent primitiveComponent,
int32 staticMeshId = -1) = 0;
void buildMeshDrawCommands(
void buildMeshDrawCommand(
const MeshBatch& meshBatch,
const PPrimitiveComponent primitiveComponent,
const PPrimitiveComponent primitiveComponent,
const Gfx::PRenderPass renderPass,
Gfx::PRenderCommand drawCommand,
PMaterial material,
Gfx::PVertexShader vertexShader,
Gfx::PControlShader controlShader,