Loading logic moved to Asset classes
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@@ -1,5 +1,6 @@
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#include "SceneView.h"
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#include "SceneRenderPath.h"
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#include "Scene/Scene.h"
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#include "Window.h"
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Seele::SceneView::SceneView(Gfx::PGraphics graphics, PWindow owner, const ViewportCreateInfo &createInfo)
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