Metal changes

This commit is contained in:
Dynamitos
2024-08-26 21:50:17 +02:00
parent 19a2423953
commit ab721ec953
22 changed files with 568 additions and 108063 deletions
+158 -82
View File
@@ -1,4 +1,5 @@
#include "Buffer.h"
#include "Foundation/NSString.hpp"
#include "Graphics.h"
#include "Graphics/Buffer.h"
#include "Graphics/Enums.h"
@@ -10,8 +11,11 @@
using namespace Seele;
using namespace Seele::Metal;
BufferAllocation::BufferAllocation(PGraphics graphics)
: CommandBoundResource(graphics) {}
BufferAllocation::BufferAllocation(PGraphics graphics, const std::string& name, uint64 size, MTL::ResourceOptions options)
: CommandBoundResource(graphics) {
buffer = graphics->getDevice()->newBuffer(size, options);
buffer->setLabel(NS::String::string(name.c_str(), NS::ASCIIStringEncoding));
}
BufferAllocation::~BufferAllocation() {
if (buffer != nullptr) {
@@ -19,10 +23,42 @@ BufferAllocation::~BufferAllocation() {
}
}
Buffer::Buffer(PGraphics graphics, uint64 size, void *data, bool dynamic,
const std::string &name)
: graphics(graphics), dynamic(dynamic), name(name) {
createBuffer(size, data);
void BufferAllocation::pipelineBarrier(Gfx::SeAccessFlags, Gfx::SePipelineStageFlags , Gfx::SeAccessFlags, Gfx::SePipelineStageFlags)
{
}
void BufferAllocation::transferOwnership(Gfx::QueueType)
{
}
void BufferAllocation::updateContents(uint64 regionOffset, uint64 regionSize, void* ptr)
{
std::memcpy((uint8*)buffer->contents() + regionOffset, ptr, regionSize);
}
void BufferAllocation::readContents(uint64 regionOffset, uint64 regionSize, void* ptr)
{
std::memcpy(ptr, (uint8*)buffer->contents() + regionOffset, regionSize);
}
void* BufferAllocation::map()
{
return buffer->contents();
}
void BufferAllocation::unmap()
{
}
Buffer::Buffer(PGraphics graphics, uint64 size, Gfx::SeBufferUsageFlags usage, Gfx::QueueType queueType, bool dynamic, std::string name,
bool createCleared, uint32 clearValue)
: graphics(graphics), currentBuffer(0), dynamic(dynamic), createCleared(createCleared), name(name), clearValue(clearValue) {
buffers.add(nullptr);
createBuffer(size, 0);
}
Buffer::~Buffer() {
@@ -31,52 +67,76 @@ Buffer::~Buffer() {
}
}
void *Buffer::map(bool) { return getHandle()->contents(); }
void *Buffer::mapRegion(uint64 regionOffset, uint64, bool) {
return (char *)getHandle()->contents() + regionOffset;
void Buffer::updateContents(uint64 regionOffset, uint64 regionSize, void* ptr)
{
getAlloc()->updateContents(regionOffset, regionSize, ptr);
}
void Buffer::unmap() {}
void Buffer::rotateBuffer(uint64 size) {
size = std::max(getSize(), size);
for (size_t i = 0; i < buffers.size(); ++i) {
if (buffers[i]->isCurrentlyBound()) {
continue;
}
if (buffers[i]->size < size) {
buffers[i]->buffer->release();
buffers[i]->buffer =
graphics->getDevice()->newBuffer(size, MTL::StorageModeShared);
buffers[i]->size = size;
}
currentBuffer = i;
return;
}
createBuffer(size, nullptr);
currentBuffer = buffers.size() - 1;
void Buffer::readContents(uint64 regionOffset, uint64 regionSize, void* ptr)
{
getAlloc()->readContents(regionOffset, regionSize, ptr);
}
void Buffer::createBuffer(uint64 size, void *data) {
buffers.add(new BufferAllocation(graphics));
if (data != nullptr) {
buffers.back()->buffer =
graphics->getDevice()->newBuffer(data, size, MTL::StorageModeShared);
} else {
buffers.back()->buffer =
graphics->getDevice()->newBuffer(size, MTL::StorageModeShared);
}
buffers.back()->buffer->setLabel(
NS::String::string(name.c_str(), NS::ASCIIStringEncoding));
void Buffer::rotateBuffer(uint64 size, bool preserveContents)
{
if(size == 0)
return;
assert(dynamic);
for(uint32 i = 0; i < buffers.size(); ++i) {
if(buffers[i]->isCurrentlyBound()) {
continue;
}
if(buffers[i]->size < size) {
createBuffer(size, i);
}
if(preserveContents) {
copyBuffer(currentBuffer, i);
}
currentBuffer = i;
return;
}
buffers.add(nullptr);
createBuffer(size, buffers.size() - 1);
if(preserveContents) {
copyBuffer(currentBuffer, buffers.size() - 1);
}
currentBuffer = buffers.size() - 1;
}
void Buffer::createBuffer(uint64 size, uint32 destIndex)
{
buffers[destIndex] = new BufferAllocation(graphics, name, size);
if(createCleared) {
std::memset(buffers[destIndex]->map(), clearValue, buffers[destIndex]->size);
}
}
void Buffer::copyBuffer(uint64 src, uint64 dest)
{
if(src == dest) {
return;
}
std::memcpy(buffers[dest]->map(), buffers[src]->map(), buffers[src]->size);
}
void Buffer::transferOwnership(Gfx::QueueType newOwner)
{
getAlloc()->transferOwnership(newOwner);
}
void Buffer::pipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage, Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage)
{
getAlloc()->pipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
}
VertexBuffer::VertexBuffer(PGraphics graphics,
const VertexBufferCreateInfo &createInfo)
: Gfx::VertexBuffer(graphics->getFamilyMapping(), createInfo.numVertices,
createInfo.vertexSize, createInfo.sourceData.owner),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
createInfo.sourceData.data, false, createInfo.name) {
: Gfx::VertexBuffer(graphics->getFamilyMapping(), createInfo),
Metal::Buffer(graphics, createInfo.sourceData.size, Gfx::SE_BUFFER_USAGE_VERTEX_BUFFER_BIT, createInfo.sourceData.owner, false,
createInfo.name) {
if(createInfo.sourceData.size > 0 && createInfo.sourceData.data != nullptr) {
getAlloc()->updateContents(createInfo.sourceData.offset, createInfo.sourceData.size, createInfo.sourceData.data);
}
}
VertexBuffer::~VertexBuffer() {}
@@ -93,20 +153,22 @@ void VertexBuffer::download(Array<uint8> &buffer) {
}
void VertexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
currentOwner = newOwner;
Metal::Buffer::transferOwnership(newOwner);
}
void VertexBuffer::executePipelineBarrier(Gfx::SeAccessFlags srcAccess,
Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) {}
Gfx::SePipelineStageFlags dstStage) {
Metal::Buffer::pipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
}
IndexBuffer::IndexBuffer(PGraphics graphics,
const IndexBufferCreateInfo &createInfo)
: Gfx::IndexBuffer(graphics->getFamilyMapping(), createInfo.sourceData.size,
createInfo.indexType, createInfo.sourceData.owner),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
createInfo.sourceData.data, false, createInfo.name) {
: Gfx::IndexBuffer(graphics->getFamilyMapping(), createInfo),
Metal::Buffer(graphics, createInfo.sourceData.size,
Gfx::SE_BUFFER_USAGE_INDEX_BUFFER_BIT | Gfx::SE_BUFFER_USAGE_TRANSFER_DST_BIT | Gfx::SE_BUFFER_USAGE_STORAGE_BUFFER_BIT,
createInfo.sourceData.owner, false, createInfo.name) {
}
IndexBuffer::~IndexBuffer() {}
@@ -117,76 +179,90 @@ void IndexBuffer::download(Array<uint8> &buffer) {
std::memcpy(buffer.data(), data, getSize());
}
void IndexBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
currentOwner = newOwner;
Metal::Buffer::transferOwnership(newOwner);
}
void IndexBuffer::executePipelineBarrier(Gfx::SeAccessFlags srcAccess,
Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) {}
Gfx::SePipelineStageFlags dstStage) {
Metal::Buffer::pipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
}
UniformBuffer::UniformBuffer(PGraphics graphics,
const UniformBufferCreateInfo &createInfo)
: Gfx::UniformBuffer(graphics->getFamilyMapping(), createInfo.sourceData),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
createInfo.sourceData.data, createInfo.dynamic,
createInfo.name) {}
: Gfx::UniformBuffer(graphics->getFamilyMapping(), createInfo),
Metal::Buffer(graphics, createInfo.sourceData.size, Gfx::SE_BUFFER_USAGE_UNIFORM_BUFFER_BIT, createInfo.sourceData.owner,
createInfo.dynamic, createInfo.name) {
getAlloc()->updateContents(createInfo.sourceData.offset, createInfo.sourceData.size, createInfo.sourceData.data);
}
UniformBuffer::~UniformBuffer() {}
bool UniformBuffer::updateContents(const DataSource &sourceData) {
void *data = getHandle()->contents();
std::memcpy((char *)data + sourceData.offset, sourceData.data,
sourceData.size);
return true;
void UniformBuffer::rotateBuffer(uint64 size) {
Metal::Buffer::rotateBuffer(size);
}
void UniformBuffer::updateContents(const DataSource &sourceData) {
if (sourceData.size > 0 && sourceData.data != nullptr) {
Metal::Buffer::rotateBuffer(sourceData.size);
getAlloc()->updateContents(sourceData.offset, sourceData.size, sourceData.data);
}
}
void UniformBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
currentOwner = newOwner;
Metal::Buffer::transferOwnership(newOwner);
}
void UniformBuffer::executePipelineBarrier(Gfx::SeAccessFlags srcAccess,
Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) {
Metal::Buffer::pipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
}
ShaderBuffer::ShaderBuffer(PGraphics graphics,
const ShaderBufferCreateInfo &createInfo)
: Gfx::ShaderBuffer(graphics->getFamilyMapping(), createInfo.numElements,
createInfo.sourceData),
: Gfx::ShaderBuffer(graphics->getFamilyMapping(), createInfo),
Seele::Metal::Buffer(graphics, createInfo.sourceData.size,
createInfo.sourceData.data, createInfo.dynamic,
createInfo.name) {}
Gfx::SE_BUFFER_USAGE_STORAGE_BUFFER_BIT,
createInfo.sourceData.owner, createInfo.dynamic, createInfo.name, createInfo.createCleared, createInfo.clearValue) {}
ShaderBuffer::~ShaderBuffer() {}
void ShaderBuffer::rotateBuffer(uint64 size) {
Metal::Buffer::rotateBuffer(size);
void ShaderBuffer::readContents(Array<uint8>& data) {
data.resize(getSize());
getAlloc()->readContents(0, data.size(), data.data());
}
void ShaderBuffer::updateContents(const ShaderBufferCreateInfo &createInfo) {
Gfx::ShaderBuffer::updateContents(createInfo);
if (createInfo.sourceData.data == nullptr) {
return;
}
void *data = map();
std::memcpy((char *)data + createInfo.sourceData.offset,
createInfo.sourceData.data, createInfo.sourceData.size);
unmap();
void ShaderBuffer::updateContents(const ShaderBufferCreateInfo& createInfo) {
if (createInfo.sourceData.data == nullptr) {
return;
}
// We always want to update, as the contents could be different on the GPU
if (createInfo.sourceData.size > 0 && createInfo.sourceData.data != nullptr) {
getAlloc()->updateContents(createInfo.sourceData.offset, createInfo.sourceData.size, createInfo.sourceData.data);
}
}
void *ShaderBuffer::mapRegion(uint64 offset, uint64 size, bool writeOnly) {
return Metal::Buffer::mapRegion(offset, size, writeOnly);
void ShaderBuffer::rotateBuffer(uint64 size, bool preserveContents) {
assert(dynamic);
Metal::Buffer::rotateBuffer(size, preserveContents);
}
void ShaderBuffer::unmap() { Metal::Buffer::unmap(); }
void ShaderBuffer::clear() {
std::memset(getAlloc()->map(), 0, getSize());
}
void ShaderBuffer::executeOwnershipBarrier(Gfx::QueueType newOwner) {
currentOwner = newOwner;
Metal::Buffer::transferOwnership(newOwner);
}
void ShaderBuffer::executePipelineBarrier(Gfx::SeAccessFlags srcAccess,
Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage) {}
Gfx::SePipelineStageFlags dstStage) {
Metal::Buffer::pipelineBarrier(srcAccess, srcStage, dstAccess, dstStage);
}