Metal changes

This commit is contained in:
Dynamitos
2024-08-26 21:50:17 +02:00
parent 19a2423953
commit ab721ec953
22 changed files with 568 additions and 108063 deletions
+75 -45
View File
@@ -1,35 +1,25 @@
#pragma once
#include "Graphics.h"
#include "Graphics/Enums.h"
#include "Graphics/Texture.h"
#include "Metal/MTLTexture.hpp"
namespace Seele {
namespace Metal {
class TextureBase {
class TextureHandle {
public:
TextureBase(PGraphics graphics, MTL::TextureType type, const TextureCreateInfo& createInfo, Gfx::QueueType& owner,
MTL::Texture* existingImage = nullptr);
virtual ~TextureBase();
uint32 getWidth() const { return width; }
uint32 getHeight() const { return height; }
uint32 getDepth() const { return depth; }
constexpr MTL::Texture* getTexture() const { return texture; }
constexpr Gfx::SeImageLayout getLayout() const { return layout; }
void setLayout(Gfx::SeImageLayout val) { layout = val; }
constexpr Gfx::SeFormat getFormat() const { return format; }
constexpr Gfx::SeSampleCountFlags getNumSamples() const { return samples; }
constexpr uint32 getMipLevels() const { return mipLevels; }
void executeOwnershipBarrier(Gfx::QueueType newOwner) { currentOwner = newOwner; }
void executePipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage, Gfx::SeAccessFlags dstAccess,
TextureHandle(PGraphics graphics, MTL::TextureType type, const TextureCreateInfo& createInfo, MTL::Texture* existingImage);
virtual ~TextureHandle();
void pipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage, Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage);
void changeLayout(Gfx::SeImageLayout newLayout, Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage);
void transferOwnership(Gfx::QueueType newOwner);
void changeLayout(Gfx::SeImageLayout newLayout, Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage, Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage);
void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer);
protected:
// Updates via reference
Gfx::QueueType& currentOwner;
PGraphics graphics;
void generateMipmaps();
MTL::Texture* texture;
MTL::TextureType type;
uint32 width;
uint32 height;
uint32 depth;
@@ -39,26 +29,62 @@ class TextureBase {
uint32 samples;
Gfx::SeFormat format;
Gfx::SeImageUsageFlags usage;
MTL::Texture* texture;
MTL::TextureType type;
Gfx::SeImageLayout layout;
Gfx::SeImageAspectFlags aspect;
uint8 ownsImage;
};
DEFINE_REF(TextureHandle)
class TextureBase {
public:
TextureBase(PGraphics graphics, MTL::TextureType textureType, const TextureCreateInfo& createInfo,
MTL::Texture* existingImage = nullptr);
virtual ~TextureBase();
uint32 getWidth() const { return handle->width; }
uint32 getHeight() const { return handle->height; }
uint32 getDepth() const { return handle->depth; }
PTextureHandle getHandle() const { return handle; }
MTL::Texture* getImage() const { return handle->texture; };
constexpr Gfx::SeImageLayout getLayout() const { return handle->layout; }
void setLayout(Gfx::SeImageLayout val) { handle->layout = val; }
constexpr Gfx::SeImageAspectFlags getAspect() const { return handle->aspect; }
constexpr Gfx::SeImageUsageFlags getUsage() const { return handle->usage; }
constexpr Gfx::SeFormat getFormat() const { return handle->format; }
constexpr Gfx::SeSampleCountFlags getNumSamples() const { return handle->samples; }
constexpr uint32 getMipLevels() const { return handle->mipLevels; }
constexpr bool isDepthStencil() const { return handle->aspect & (Gfx::SE_IMAGE_ASPECT_DEPTH_BIT | Gfx::SE_IMAGE_ASPECT_STENCIL_BIT); }
void pipelineBarrier(Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage, Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage);
void transferOwnership(Gfx::QueueType newOwner);
void changeLayout(Gfx::SeImageLayout newLayout, Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage, Gfx::SeAccessFlags dstAccess,
Gfx::SePipelineStageFlags dstStage);
void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer);
void generateMipmaps();
protected:
OTextureHandle handle;
// Updates via reference
PGraphics graphics;
Gfx::QueueType initialOwner;
friend class Graphics;
};
DEFINE_REF(TextureBase)
class Texture2D : public Gfx::Texture2D, public TextureBase {
public:
Texture2D(PGraphics graphics, const TextureCreateInfo& createInfo, MTL::Texture* exisitingTexture = nullptr);
Texture2D(PGraphics graphics, const TextureCreateInfo& createInfo, MTL::Texture* existingImage = nullptr);
virtual ~Texture2D();
virtual uint32 getWidth() const override { return width; }
virtual uint32 getHeight() const override { return height; }
virtual uint32 getDepth() const override { return depth; }
virtual Gfx::SeFormat getFormat() const override { return format; }
virtual Gfx::SeSampleCountFlags getNumSamples() const override { return samples; }
virtual uint32 getMipLevels() const override { return mipLevels; }
virtual uint32 getWidth() const override { return handle->width; }
virtual uint32 getHeight() const override { return handle->height; }
virtual uint32 getDepth() const override { return handle->depth; }
virtual Gfx::SeFormat getFormat() const override { return handle->format; }
virtual Gfx::SeSampleCountFlags getNumSamples() const override { return handle->samples; }
virtual uint32 getMipLevels() const override { return handle->mipLevels; }
virtual void changeLayout(Gfx::SeImageLayout newLayout, Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
virtual void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) override;
virtual void generateMipmaps() override;
protected:
// Inherited via QueueOwnedResource
@@ -67,19 +93,21 @@ class Texture2D : public Gfx::Texture2D, public TextureBase {
Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(Texture2D)
class Texture3D : public Gfx::Texture3D, public TextureBase {
public:
Texture3D(PGraphics graphics, const TextureCreateInfo& createInfo);
virtual ~Texture3D();
virtual uint32 getWidth() const override { return width; }
virtual uint32 getHeight() const override { return height; }
virtual uint32 getDepth() const override { return depth; }
virtual Gfx::SeFormat getFormat() const override { return format; }
virtual Gfx::SeSampleCountFlags getNumSamples() const override { return samples; }
virtual uint32 getMipLevels() const override { return mipLevels; }
virtual uint32 getWidth() const override { return handle->width; }
virtual uint32 getHeight() const override { return handle->height; }
virtual uint32 getDepth() const override { return handle->depth; }
virtual Gfx::SeFormat getFormat() const override { return handle->format; }
virtual Gfx::SeSampleCountFlags getNumSamples() const override { return handle->samples; }
virtual uint32 getMipLevels() const override { return handle->mipLevels; }
virtual void changeLayout(Gfx::SeImageLayout newLayout, Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
virtual void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) override;
virtual void generateMipmaps() override;
protected:
// Inherited via QueueOwnedResource
@@ -88,19 +116,21 @@ class Texture3D : public Gfx::Texture3D, public TextureBase {
Gfx::SePipelineStageFlags dstStage) override;
};
DEFINE_REF(Texture3D)
class TextureCube : public Gfx::TextureCube, TextureBase {
class TextureCube : public Gfx::TextureCube, public TextureBase {
public:
TextureCube(PGraphics graphics, const TextureCreateInfo& createInfo);
virtual ~TextureCube();
virtual uint32 getWidth() const override { return width; }
virtual uint32 getHeight() const override { return height; }
virtual uint32 getDepth() const override { return depth; }
virtual Gfx::SeFormat getFormat() const override { return format; }
virtual Gfx::SeSampleCountFlags getNumSamples() const override { return samples; }
virtual uint32 getMipLevels() const override { return mipLevels; }
virtual uint32 getWidth() const override { return handle->width; }
virtual uint32 getHeight() const override { return handle->height; }
virtual uint32 getDepth() const override { return handle->depth; }
virtual Gfx::SeFormat getFormat() const override { return handle->format; }
virtual Gfx::SeSampleCountFlags getNumSamples() const override { return handle->samples; }
virtual uint32 getMipLevels() const override { return handle->mipLevels; }
virtual void changeLayout(Gfx::SeImageLayout newLayout, Gfx::SeAccessFlags srcAccess, Gfx::SePipelineStageFlags srcStage,
Gfx::SeAccessFlags dstAccess, Gfx::SePipelineStageFlags dstStage) override;
virtual void download(uint32 mipLevel, uint32 arrayLayer, uint32 face, Array<uint8>& buffer) override;
virtual void generateMipmaps() override;
protected:
// Inherited via QueueOwnedResource