Some ray tracing changes

This commit is contained in:
Dynamitos
2024-07-08 13:46:49 +02:00
parent fd8dc5ed0f
commit acf8dde8fc
21 changed files with 108051 additions and 71 deletions
+2 -2
View File
@@ -23,7 +23,7 @@ int main(int argc, char** argv) {
useDepthCulling = false;
}
std::filesystem::path binaryPath = "MeshShadingDemo.dll";
std::filesystem::path binaryPath = "C:/Users/Dynamitos/MeshShadingDemo/bin/MeshShadingDemo.dll";
graphics = new Vulkan::Graphics();
GraphicsInitializer initializer;
graphics->init(initializer);
@@ -31,7 +31,7 @@ int main(int argc, char** argv) {
vd->init(graphics);
OWindowManager windowManager = new WindowManager();
AssetRegistry::init("Assets", graphics);
AssetRegistry::init("C:/Users/Dynamitos/MeshShadingDemo/Assets", graphics);
vd->commitMeshes();
WindowCreateInfo mainWindowInfo = {
.width = 1920,