Implementing Commandbuffers

This commit is contained in:
Dynamitos
2020-03-24 21:05:32 +01:00
parent fda46a7ab8
commit ae92439164
27 changed files with 779 additions and 311 deletions
@@ -0,0 +1,23 @@
#pragma once
#include "VulkanGraphicsResources.h"
namespace Seele
{
namespace Vulkan
{
class Framebuffer
{
public:
Framebuffer(WGraphics graphics);
virtual ~Framebuffer();
inline VkFramebuffer getHandle() const
{
return handle;
}
private:
WGraphics graphics;
VkFramebuffer handle;
};
DEFINE_REF(Framebuffer);
}
}