Implementing Commandbuffers

This commit is contained in:
Dynamitos
2020-03-24 21:05:32 +01:00
parent fda46a7ab8
commit ae92439164
27 changed files with 779 additions and 311 deletions
+123 -18
View File
@@ -1,16 +1,15 @@
#include "VulkanGraphics.h"
#include "VulkanAllocator.h"
#include "VulkanQueue.h"
#include "Containers/Array.h"
#include "VulkanInitializer.h"
#include "VulkanCommandBuffer.h"
#include <GLFW/glfw3.h>
using namespace Seele::Vulkan;
Graphics::Graphics()
: callback(VK_NULL_HANDLE)
, handle(VK_NULL_HANDLE)
, instance(VK_NULL_HANDLE)
, physicalDevice(VK_NULL_HANDLE)
: callback(VK_NULL_HANDLE), handle(VK_NULL_HANDLE), instance(VK_NULL_HANDLE), physicalDevice(VK_NULL_HANDLE)
{
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
@@ -18,6 +17,9 @@ Graphics::Graphics()
Graphics::~Graphics()
{
vkDestroyDevice(handle, nullptr);
DestroyDebugReportCallbackEXT(instance, nullptr, callback);
vkDestroyInstance(instance, nullptr);
glfwTerminate();
}
@@ -26,23 +28,28 @@ void Graphics::init(GraphicsInitializer initInfo)
initInstance(initInfo);
setupDebugCallback();
pickPhysicalDevice();
allocator = new VulkanAllocator(this);
createDevice(initInfo);
allocator = new Allocator(this);
graphicsCommands = new CommandBufferManager(this, graphicsQueue);
computeCommands = new CommandBufferManager(this, computeQueue);
transferCommands = new CommandBufferManager(this, transferQueue);
dedicatedTransferCommands = new CommandBufferManager(this, dedicatedTransferQueue);
}
void Graphics::beginFrame(void* windowHandle)
void Graphics::beginFrame(void *windowHandle)
{
GLFWwindow* window = static_cast<GLFWwindow*>(windowHandle);
GLFWwindow *window = static_cast<GLFWwindow *>(windowHandle);
glfwPollEvents();
}
void Graphics::endFrame(void* windowHandle)
void Graphics::endFrame(void *windowHandle)
{
GLFWwindow* window = static_cast<GLFWwindow*>(windowHandle);
GLFWwindow *window = static_cast<GLFWwindow *>(windowHandle);
}
void* Graphics::createWindow(const WindowCreateInfo& createInfo)
void *Graphics::createWindow(const WindowCreateInfo &createInfo)
{
GLFWwindow* window = glfwCreateWindow(createInfo.width, createInfo.height, createInfo.title, createInfo.bFullscreen ? glfwGetPrimaryMonitor() : nullptr, nullptr);
GLFWwindow *window = glfwCreateWindow(createInfo.width, createInfo.height, createInfo.title, createInfo.bFullscreen ? glfwGetPrimaryMonitor() : nullptr, nullptr);
return window;
}
@@ -56,14 +63,15 @@ VkPhysicalDevice Graphics::getPhysicalDevice() const
return physicalDevice;
}
Array<const char*> Graphics::getRequiredExtensions()
Array<const char *> Graphics::getRequiredExtensions()
{
Array<const char*> extensions;
Array<const char *> extensions;
unsigned int glfwExtensionCount = 0;
const char** glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
const char **glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
for (unsigned int i = 0; i < glfwExtensionCount; i++) {
for (unsigned int i = 0; i < glfwExtensionCount; i++)
{
extensions.add(glfwExtensions[i]);
}
#ifdef ENABLE_VALIDATION
@@ -84,7 +92,7 @@ void Graphics::initInstance(GraphicsInitializer initInfo)
VkInstanceCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
info.pApplicationInfo = &appInfo;
Array<const char*> extensions = getRequiredExtensions();
Array<const char *> extensions = getRequiredExtensions();
for (uint32 i = 0; i < initInfo.instanceExtensions.size(); ++i)
{
extensions.add(initInfo.instanceExtensions[i]);
@@ -119,8 +127,8 @@ void Graphics::pickPhysicalDevice()
for (auto physicalDevice : physicalDevices)
{
uint32 currentRating = 0;
VkPhysicalDeviceProperties props;
vkGetPhysicalDeviceProperties(physicalDevice, &props);
vkGetPhysicalDeviceFeatures(physicalDevice, &features);
if (props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU)
{
currentRating += 100;
@@ -138,7 +146,104 @@ void Graphics::pickPhysicalDevice()
this->physicalDevice = bestDevice;
}
void Graphics::createDevice()
void Graphics::createDevice(GraphicsInitializer initializer)
{
uint32_t numQueueFamilies = 0;
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &numQueueFamilies, nullptr);
Array<VkQueueFamilyProperties> queueProperties(numQueueFamilies);
vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &numQueueFamilies, queueProperties.data());
Array<VkDeviceQueueCreateInfo> queueInfos;
int32_t graphicsQueueFamilyIndex = -1;
int32_t transferQueueFamilyIndex = -1;
int32_t dedicatedTransferQueueFamilyIndex = -1;
int32_t computeQueueFamilyIndex = -1;
int32_t asyncComputeFamilyIndex = -1;
for (int32_t familyIndex = 0; familyIndex < queueProperties.size(); ++familyIndex)
{
const VkQueueFamilyProperties currProps = queueProperties[familyIndex];
if ((currProps.queueFlags & VK_QUEUE_GRAPHICS_BIT) == VK_QUEUE_GRAPHICS_BIT)
{
if (graphicsQueueFamilyIndex == -1)
{
graphicsQueueFamilyIndex = familyIndex;
}
}
if ((currProps.queueFlags & VK_QUEUE_COMPUTE_BIT) == VK_QUEUE_COMPUTE_BIT)
{
if (computeQueueFamilyIndex == -1)
{
computeQueueFamilyIndex = familyIndex;
}
if (Gfx::useAsyncCompute)
{
if (asyncComputeFamilyIndex == -1)
{
if (familyIndex == graphicsQueueFamilyIndex)
{
if (currProps.queueCount > 1)
{
asyncComputeFamilyIndex = familyIndex;
}
}
else
{
asyncComputeFamilyIndex = familyIndex;
}
}
}
}
if ((currProps.queueFlags & VK_QUEUE_TRANSFER_BIT) == VK_QUEUE_TRANSFER_BIT)
{
if (transferQueueFamilyIndex == -1)
{
transferQueueFamilyIndex = familyIndex;
}
if ((currProps.queueFlags ^ VK_QUEUE_TRANSFER_BIT) == 0)
{
dedicatedTransferQueueFamilyIndex = familyIndex;
}
}
VkDeviceQueueCreateInfo info =
init::DeviceQueueCreateInfo(familyIndex, 1);
queueInfos.add(info);
}
VkDeviceCreateInfo deviceInfo = init::DeviceCreateInfo(
queueInfos.data(),
(uint32)queueInfos.size(),
&features);
deviceInfo.enabledExtensionCount = (uint32)initializer.deviceExtensions.size();
deviceInfo.ppEnabledExtensionNames = initializer.deviceExtensions.data();
deviceInfo.enabledLayerCount = (uint32_t)initializer.layers.size();
deviceInfo.ppEnabledLayerNames = initializer.layers.data();
VK_CHECK(vkCreateDevice(physicalDevice, &deviceInfo, nullptr, &handle));
graphicsQueue = new Queue(this, QueueType::GRAPHICS, graphicsQueueFamilyIndex, 0);
if (Gfx::useAsyncCompute && asyncComputeFamilyIndex != -1)
{
if (asyncComputeFamilyIndex == graphicsQueueFamilyIndex)
{
// Same family as graphics, but different queue
computeQueue = new Queue(this, QueueType::COMPUTE, asyncComputeFamilyIndex, 1);
}
else
{
// Different family
computeQueue = new Queue(this, QueueType::COMPUTE, asyncComputeFamilyIndex, 0);
}
}
else
{
computeQueue = new Queue(this, QueueType::COMPUTE, computeQueueFamilyIndex, 0);
}
transferQueue = new Queue(this, QueueType::TRANSFER, transferQueueFamilyIndex, 0);
if (dedicatedTransferQueueFamilyIndex != -1)
{
dedicatedTransferQueue = new Queue(this, QueueType::DEDICATED_TRANSFER, dedicatedTransferQueueFamilyIndex, 0);
}
queueMapping.graphicsFamily = graphicsQueue->getFamilyIndex();
queueMapping.computeFamily = computeQueue->getFamilyIndex();
queueMapping.transferFamily = transferQueue->getFamilyIndex();
queueMapping.dedicatedTransferFamily = dedicatedTransferQueue->getFamilyIndex();
}