View Frustum culling for mesh shading

This commit is contained in:
Dynamitos
2023-12-15 11:57:13 +01:00
parent 462999858f
commit b24635e848
17 changed files with 71 additions and 40 deletions
+1
View File
@@ -329,6 +329,7 @@ void MeshLoader::import(MeshImportArgs args, PMeshAsset meshAsset)
meshAsset->setStatus(Asset::Status::Loading);
Assimp::Importer importer;
importer.ReadFile(args.filePath.string().c_str(), (uint32)(
aiProcess_ImproveCacheLocality |
aiProcess_FlipUVs |
aiProcess_Triangulate |
aiProcess_SortByPType |