View Frustum culling for mesh shading

This commit is contained in:
Dynamitos
2023-12-15 11:57:13 +01:00
parent 462999858f
commit b24635e848
17 changed files with 71 additions and 40 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ Camera::Camera()
, bNeedsViewBuild(false)
, cameraPos(Vector())
{
yaw = 3.1415f/2;
yaw = -3.1415f/2;
pitch = 0;
}