adding directional light actor
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@@ -4,12 +4,18 @@ target_sources(Engine
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Actor.h
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CameraActor.cpp
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CameraActor.h
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DirectionalLightActor.cpp
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DirectionalLightActor.h
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Entity.cpp
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Entity.h)
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Entity.h
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PointLightActor.cpp
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PointLightActor.h)
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target_sources(Engine
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PUBLIC FILE_SET HEADERS
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FILES
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Actor.h
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CameraActor.h
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Entity.h)
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DirectionalLightActor.h
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Entity.h
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PointLightActor.h)
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