adding directional light actor
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@@ -7,8 +7,10 @@ target_sources(Engine
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Collider.h
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Collider.cpp
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Component.h
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DirectionalLight.h
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KeyboardInput.h
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MeshCollider.h
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PointLight.h
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RigidBody.h
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ShapeBase.h
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ShapeBase.cpp
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@@ -27,8 +29,10 @@ target_sources(Engine
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Camera.h
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Collider.h
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Component.h
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DirectionalLight.h
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KeyboardInput.h
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MeshCollider.h
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PointLight.h
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RigidBody.h
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ShapeBase.h
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Skybox.h
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