adding directional light actor

This commit is contained in:
Dynamitos
2023-03-09 17:39:57 +01:00
parent 2607c28b98
commit b79525c1a6
14 changed files with 144 additions and 50 deletions
@@ -188,11 +188,6 @@ void LightCullingPass::publishOutputs()
resources->registerBufferOutput("LIGHTCULLING_OLIGHTLIST", oLightIndexList);
resources->registerBufferOutput("LIGHTCULLING_TLIGHTLIST", tLightIndexList);
resources->registerBufferOutput("DIRECTIONAL_LIGHTS", passData.lightEnv.directionalLights);
resources->registerUniformOutput("NUM_DIRECTIONAL_LIGHTS", passData.lightEnv.numDirectional);
resources->registerBufferOutput("POINT_LIGHTS", passData.lightEnv.pointLights);
resources->registerUniformOutput("NUM_POINT_LIGHTS", passData.lightEnv.numPoints);
TextureCreateInfo textureInfo = {
.width = dispatchParams.numThreadGroups.x,
.height = dispatchParams.numThreadGroups.y,