Adding nlohmanns json library
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@@ -1,8 +1,10 @@
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#include "SceneRenderPath.h"
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#include "Scene/Scene.h"
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Seele::SceneRenderPath::SceneRenderPath(Gfx::PGraphics graphics, Gfx::PViewport target)
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: RenderPath(graphics, target)
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{
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scene = new Scene();
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}
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Seele::SceneRenderPath::~SceneRenderPath()
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