Adding nlohmanns json library
This commit is contained in:
@@ -18,6 +18,12 @@ target_sources(SeeleEngine
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VulkanInitializer.cpp
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VulkanRenderPass.h
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VulkanRenderPass.cpp
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VulkanPipeline.h
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VulkanPipeline.cpp
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VulkanPipelineCache.h
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VulkanPipelineCache.cpp
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VulkanShader.h
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VulkanShader.cpp
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VulkanTexture.cpp
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VulkanQueue.h
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VulkanQueue.cpp
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@@ -5,12 +5,8 @@
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using namespace Seele::Vulkan;
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SubAllocation::SubAllocation(Allocation* owner, VkDeviceSize allocatedOffset, VkDeviceSize size, VkDeviceSize alignedOffset, VkDeviceSize allocatedSize)
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: owner(owner)
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, size(size)
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, allocatedOffset(allocatedOffset)
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, alignedOffset(alignedOffset)
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, allocatedSize(allocatedSize)
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SubAllocation::SubAllocation(Allocation *owner, VkDeviceSize allocatedOffset, VkDeviceSize size, VkDeviceSize alignedOffset, VkDeviceSize allocatedSize)
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: owner(owner), size(size), allocatedOffset(allocatedOffset), alignedOffset(alignedOffset), allocatedSize(allocatedSize)
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{
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}
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@@ -29,9 +25,9 @@ bool SubAllocation::isReadable() const
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return owner->isReadable();
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}
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void* SubAllocation::getMappedPointer()
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void *SubAllocation::getMappedPointer()
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{
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return (uint8*)owner->getMappedPointer() + alignedOffset;
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return (uint8 *)owner->getMappedPointer() + alignedOffset;
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}
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void SubAllocation::flushMemory()
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@@ -44,15 +40,9 @@ void SubAllocation::invalidateMemory()
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owner->invalidateMemory();
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}
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Allocation::Allocation(PGraphics graphics, Allocator* allocator, VkDeviceSize size, uint8 memoryTypeIndex,
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VkMemoryPropertyFlags properties, VkMemoryDedicatedAllocateInfo* dedicatedInfo)
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: device(graphics->getDevice())
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, allocator(allocator)
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, bytesAllocated(0)
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, bytesUsed(0)
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, readable(properties & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)
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, properties(properties)
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, memoryTypeIndex(memoryTypeIndex)
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Allocation::Allocation(PGraphics graphics, Allocator *allocator, VkDeviceSize size, uint8 memoryTypeIndex,
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VkMemoryPropertyFlags properties, VkMemoryDedicatedAllocateInfo *dedicatedInfo)
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: device(graphics->getDevice()), allocator(allocator), bytesAllocated(0), bytesUsed(0), readable(properties & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT), properties(properties), memoryTypeIndex(memoryTypeIndex)
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{
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VkMemoryAllocateInfo allocInfo =
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init::MemoryAllocateInfo();
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@@ -110,8 +100,8 @@ PSubAllocation Allocation::getSuballocation(VkDeviceSize requestedSize, VkDevice
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{
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freeAllocation->size -= size;
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freeAllocation->allocatedSize -= size;
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freeAllocation->allocatedOffset += allocatedOffset;
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freeAllocation->alignedOffset += allocatedOffset;
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freeAllocation->allocatedOffset += size;
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freeAllocation->alignedOffset += size;
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PSubAllocation subAlloc = new SubAllocation(this, allocatedOffset, size, alignedOffset, size);
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activeAllocations[allocatedOffset] = subAlloc.getHandle();
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freeRanges.erase(allocatedOffset);
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@@ -123,15 +113,15 @@ PSubAllocation Allocation::getSuballocation(VkDeviceSize requestedSize, VkDevice
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return nullptr;
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}
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void Allocation::markFree(SubAllocation* allocation)
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void Allocation::markFree(SubAllocation *allocation)
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{
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VkDeviceSize lowerBound = allocation->allocatedOffset;
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VkDeviceSize upperBound = allocation->allocatedOffset + allocation->allocatedSize;
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PSubAllocation allocHandle;
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for(auto freeRange : freeRanges)
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for (auto freeRange : freeRanges)
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{
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PSubAllocation freeAlloc = freeRange.value;
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if(freeAlloc->allocatedOffset + freeAlloc->allocatedSize + 1 == lowerBound)
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if (freeAlloc->allocatedOffset + freeAlloc->allocatedSize + 1 == lowerBound)
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{
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freeAlloc->allocatedSize += allocation->allocatedSize;
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allocHandle = freeAlloc;
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@@ -139,9 +129,9 @@ void Allocation::markFree(SubAllocation* allocation)
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}
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}
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auto foundAlloc = freeRanges.find(upperBound + 1);
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if(foundAlloc != freeRanges.end())
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if (foundAlloc != freeRanges.end())
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{
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if(allocHandle == nullptr)
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if (allocHandle == nullptr)
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{
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allocHandle->allocatedSize += foundAlloc->value->allocatedSize;
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freeRanges.erase(foundAlloc->key);
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@@ -153,7 +143,7 @@ void Allocation::markFree(SubAllocation* allocation)
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allocHandle->alignedOffset -= allocation->allocatedSize;
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}
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}
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if(allocHandle == nullptr)
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if (allocHandle == nullptr)
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{
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allocHandle = new SubAllocation(this, allocation->alignedOffset, allocation->size, allocation->alignedOffset, allocation->allocatedSize);
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freeRanges[allocation->allocatedOffset] = allocHandle;
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@@ -170,16 +160,16 @@ Allocator::Allocator(PGraphics graphics)
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for (size_t i = 0; i < memProperties.memoryHeapCount; ++i)
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{
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VkMemoryHeap memoryHeap = memProperties.memoryHeaps[i];
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HeapInfo& heapInfo = heaps[i];
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HeapInfo &heapInfo = heaps[i];
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heapInfo.maxSize = memoryHeap.size;
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}
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}
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Allocator::~Allocator()
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{
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for(auto heap : heaps)
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for (auto heap : heaps)
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{
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for(auto alloc : heap.allocations)
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for (auto alloc : heap.allocations)
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{
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assert(alloc->activeAllocations.empty());
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assert(alloc->freeRanges.size() == 1);
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@@ -189,45 +179,45 @@ Allocator::~Allocator()
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graphics = nullptr;
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}
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PSubAllocation Allocator::allocate(const VkMemoryRequirements2& memRequirements2, VkMemoryPropertyFlags properties, VkMemoryDedicatedAllocateInfo* dedicatedInfo)
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PSubAllocation Allocator::allocate(const VkMemoryRequirements2 &memRequirements2, VkMemoryPropertyFlags properties, VkMemoryDedicatedAllocateInfo *dedicatedInfo)
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{
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const VkMemoryRequirements& requirements = memRequirements2.memoryRequirements;
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const VkMemoryRequirements &requirements = memRequirements2.memoryRequirements;
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uint8 memoryTypeIndex;
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VK_CHECK(findMemoryType(requirements.memoryTypeBits, properties, &memoryTypeIndex));
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uint32 heapIndex = memProperties.memoryTypes[memoryTypeIndex].heapIndex;
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if(memRequirements2.pNext != nullptr)
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if (memRequirements2.pNext != nullptr)
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{
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VkMemoryDedicatedRequirements* dedicatedReq = (VkMemoryDedicatedRequirements*)memRequirements2.pNext;
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if(dedicatedReq->prefersDedicatedAllocation)
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VkMemoryDedicatedRequirements *dedicatedReq = (VkMemoryDedicatedRequirements *)memRequirements2.pNext;
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if (dedicatedReq->prefersDedicatedAllocation)
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{
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PAllocation newAllocation = new Allocation(graphics, this, requirements.size, memoryTypeIndex, properties, dedicatedInfo);
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heaps[heapIndex].allocations.add(newAllocation);
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return newAllocation->getSuballocation(requirements.size, requirements.alignment);
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}
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}
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for(auto alloc : heaps[heapIndex].allocations)
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for (auto alloc : heaps[heapIndex].allocations)
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{
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PSubAllocation suballoc = alloc->getSuballocation(requirements.size, requirements.alignment);
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if(suballoc != nullptr)
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if (suballoc != nullptr)
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{
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return suballoc;
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}
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}
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// no suitable allocations found, allocate new block
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PAllocation newAllocation = new Allocation(graphics, this, (requirements.size > MemoryBlockSize) ? requirements.size : MemoryBlockSize, memoryTypeIndex, properties, nullptr);
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heaps[heapIndex].allocations.add(newAllocation);
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return newAllocation->getSuballocation(requirements.size, requirements.alignment);
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}
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void Allocator::free(Allocation* allocation)
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void Allocator::free(Allocation *allocation)
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{
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for(auto heap : heaps)
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for (auto heap : heaps)
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{
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for(uint32 i = 0; i < heap.allocations.size(); ++i)
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for (uint32 i = 0; i < heap.allocations.size(); ++i)
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{
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if(heap.allocations[i] == allocation)
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if (heap.allocations[i] == allocation)
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{
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heap.allocations.remove(i, false);
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return;
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@@ -236,7 +226,7 @@ void Allocator::free(Allocation* allocation)
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}
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}
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VkResult Allocator::findMemoryType(uint32 typeBits, VkMemoryPropertyFlags properties, uint8* typeIndex)
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VkResult Allocator::findMemoryType(uint32 typeBits, VkMemoryPropertyFlags properties, uint8 *typeIndex)
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{
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for (uint8 memoryIndex = 0; memoryIndex < memProperties.memoryTypeCount && typeBits; ++memoryIndex)
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{
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@@ -250,43 +240,37 @@ VkResult Allocator::findMemoryType(uint32 typeBits, VkMemoryPropertyFlags proper
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}
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typeBits >>= 1;
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}
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return VK_ERROR_FORMAT_NOT_SUPPORTED;
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}
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StagingBuffer::StagingBuffer()
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{
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}
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StagingBuffer::~StagingBuffer()
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{
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}
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StagingManager::StagingManager(PGraphics graphics, PAllocator allocator)
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: graphics(graphics)
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, allocator(allocator)
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: graphics(graphics), allocator(allocator)
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{
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}
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StagingManager::~StagingManager()
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{
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}
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void StagingManager::clearPending()
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{
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}
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PStagingBuffer StagingManager::allocateStagingBuffer(uint32 size, VkBufferUsageFlags usage, bool bCPURead)
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{
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for(auto it = freeBuffers.begin(); it != freeBuffers.end(); ++it)
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{
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for (auto it = freeBuffers.begin(); it != freeBuffers.end(); ++it)
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{
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auto freeBuffer = *it;
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if(freeBuffer->allocation->getSize() == size && freeBuffer->allocation->isReadable() == bCPURead)
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if (freeBuffer->allocation->getSize() == size && freeBuffer->allocation->isReadable() == bCPURead)
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{
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activeBuffers.add(freeBuffer.getHandle());
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freeBuffers.remove(it, false);
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@@ -311,14 +295,13 @@ PStagingBuffer StagingManager::allocateStagingBuffer(uint32 size, VkBufferUsageF
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bufferQuery.buffer = stagingBuffer->buffer;
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vkGetBufferMemoryRequirements2(vulkanDevice, &bufferQuery, &memReqs);
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memReqs.memoryRequirements.alignment =
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(16 > memReqs.memoryRequirements.alignment) ?
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16 : memReqs.memoryRequirements.alignment;
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memReqs.memoryRequirements.alignment =
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(16 > memReqs.memoryRequirements.alignment) ? 16 : memReqs.memoryRequirements.alignment;
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stagingBuffer->allocation = allocator->allocate(memReqs, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | (bCPURead ? VK_MEMORY_PROPERTY_HOST_CACHED_BIT : VK_MEMORY_PROPERTY_HOST_COHERENT_BIT), stagingBuffer->buffer);
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stagingBuffer->allocation = allocator->allocate(memReqs, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | (bCPURead ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT : VK_MEMORY_PROPERTY_HOST_CACHED_BIT), stagingBuffer->buffer);
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stagingBuffer->bReadable = bCPURead;
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vkBindBufferMemory(graphics->getDevice(), stagingBuffer->buffer, stagingBuffer->getMemoryHandle(), stagingBuffer->getOffset());
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activeBuffers.add(stagingBuffer.getHandle());
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return stagingBuffer;
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}
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@@ -58,9 +58,14 @@ Buffer::Buffer(PGraphics graphics, uint32 size, VkBufferUsageFlags usage, Gfx::Q
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Buffer::~Buffer()
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{
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auto fence = getCommands()->getCommands()->getFence();
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auto &deletionQueue = graphics->getDeletionQueue();
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VkDevice device = graphics->getDevice();
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VkBuffer buf[Gfx::numFramesBuffered];
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for (uint32 i = 0; i < numBuffers; ++i)
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{
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vkDestroyBuffer(graphics->getDevice(), buffers[i].buffer, nullptr);
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buf[i] = buffers[i].buffer;
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deletionQueue.addPendingDelete(fence, [device, buf, i]() { vkDestroyBuffer(device, buf[i], nullptr); });
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buffers[i].allocation = nullptr;
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}
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}
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@@ -221,10 +226,9 @@ void Buffer::unlock()
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std::memset(®ion, 0, sizeof(VkBufferCopy));
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region.size = size;
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vkCmdCopyBuffer(cmdHandle, stagingBuffer->getHandle(), buffers[currentBuffer].buffer, 1, ®ion);
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graphics->getStagingManager()->releaseStagingBuffer(stagingBuffer);
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}
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transferOwnership(pending.prevQueue);
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graphics->getStagingManager()->releaseStagingBuffer(pending.stagingBuffer);
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}
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}
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@@ -278,13 +282,14 @@ VkAccessFlags StructuredBuffer::getDestAccessMask()
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return VK_ACCESS_MEMORY_READ_BIT;
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}
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VertexBuffer::VertexBuffer(PGraphics graphics, const BulkResourceData &resourceData)
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: Buffer(graphics, resourceData.size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, resourceData.owner)
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VertexBuffer::VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo &resourceData)
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: Buffer(graphics, resourceData.resourceData.size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, resourceData.resourceData.owner)
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, Gfx::VertexBuffer(resourceData.numVertices, resourceData.vertexSize)
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{
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if (resourceData.data != nullptr)
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if (resourceData.resourceData.data != nullptr)
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{
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void *data = lock();
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std::memcpy(data, resourceData.data, resourceData.size);
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std::memcpy(data, resourceData.resourceData.data, resourceData.resourceData.size);
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unlock();
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}
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}
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@@ -303,13 +308,14 @@ VkAccessFlags VertexBuffer::getDestAccessMask()
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return VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
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}
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IndexBuffer::IndexBuffer(PGraphics graphics, const BulkResourceData &resourceData)
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: Buffer(graphics, resourceData.size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, resourceData.owner)
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IndexBuffer::IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo &resourceData)
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: Buffer(graphics, resourceData.resourceData.size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, resourceData.resourceData.owner)
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, Gfx::IndexBuffer(resourceData.resourceData.size, resourceData.indexType)
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{
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if (resourceData.data != nullptr)
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if (resourceData.resourceData.data != nullptr)
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{
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void *data = lock();
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std::memcpy(data, resourceData.data, resourceData.size);
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std::memcpy(data, resourceData.resourceData.data, resourceData.resourceData.size);
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unlock();
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}
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}
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@@ -1,9 +1,12 @@
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#include "VulkanCommandBuffer.h"
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#include "VulkanInitializer.h"
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#include "VulkanGraphics.h"
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#include "VulkanPipeline.h"
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#include "VulkanGraphicsEnums.h"
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#include "VulkanFramebuffer.h"
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#include "VulkanRenderPass.h"
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#include "VulkanPipeline.h"
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#include "VulkanDescriptorSets.h"
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using namespace Seele;
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using namespace Seele::Vulkan;
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@@ -74,7 +77,6 @@ void CmdBuffer::endRenderPass()
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{
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vkCmdEndRenderPass(handle);
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state = State::InsideBegin;
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}
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void CmdBuffer::executeCommands(Array<PSecondaryCmdBuffer> commands)
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@@ -112,6 +114,11 @@ void CmdBuffer::refreshFence()
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}
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}
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PFence CmdBuffer::getFence()
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{
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return fence;
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}
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SecondaryCmdBuffer::SecondaryCmdBuffer(PGraphics graphics, VkCommandPool cmdPool)
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: CmdBufferBase(graphics, cmdPool)
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{
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@@ -145,6 +152,33 @@ void SecondaryCmdBuffer::end()
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VK_CHECK(vkEndCommandBuffer(handle));
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}
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void SecondaryCmdBuffer::bindPipeline(Gfx::PGraphicsPipeline gfxPipeline)
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{
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pipeline = gfxPipeline.cast<GraphicsPipeline>();
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pipeline->bind(handle);
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}
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void SecondaryCmdBuffer::bindDescriptor(Gfx::PDescriptorSet descriptorSet)
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{
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VkDescriptorSet setHandle = descriptorSet.cast<DescriptorSet>()->getHandle();
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), descriptorSet->getSetIndex(), 1, &setHandle, 0, nullptr);
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}
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void SecondaryCmdBuffer::bindVertexBuffer(Gfx::PVertexBuffer vertexBuffer)
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{
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PVertexBuffer buf = vertexBuffer.cast<VertexBuffer>();
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const VkBuffer bufHandle[1] = {buf->getHandle()};
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const VkDeviceSize offsets[1] = {0};
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vkCmdBindVertexBuffers(handle, 0, 1, bufHandle, offsets);
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}
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void SecondaryCmdBuffer::bindIndexBuffer(Gfx::PIndexBuffer indexBuffer)
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{
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PIndexBuffer buf = indexBuffer.cast<IndexBuffer>();
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vkCmdBindIndexBuffer(handle, buf->getHandle(), 0, VK_INDEX_TYPE_UINT16);
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}
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void SecondaryCmdBuffer::draw(DrawInstance data)
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{
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vkCmdDrawIndexed(handle, data.indexBuffer->getNumIndices(), data.numInstances, data.minVertexIndex, data.baseVertexIndex, data.firstInstance);
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}
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CommandBufferManager::CommandBufferManager(PGraphics graphics, PQueue queue)
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: graphics(graphics), queue(queue)
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{
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@@ -220,4 +254,4 @@ void CommandBufferManager::waitForCommands(PCmdBuffer cmdBuffer, uint32 timeout)
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{
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cmdBuffer->fence->wait(timeout);
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cmdBuffer->refreshFence();
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}
|
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}
|
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@@ -8,7 +8,7 @@ namespace Vulkan
|
||||
{
|
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DECLARE_REF(RenderPass);
|
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DECLARE_REF(Framebuffer);
|
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class CmdBufferBase : public Gfx::RenderCommandBase
|
||||
class CmdBufferBase
|
||||
{
|
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public:
|
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CmdBufferBase(PGraphics graphics, VkCommandPool cmdPool);
|
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@@ -41,6 +41,7 @@ public:
|
||||
void executeCommands(Array<PSecondaryCmdBuffer> secondaryCommands);
|
||||
void addWaitSemaphore(VkPipelineStageFlags stages, PSemaphore waitSemaphore);
|
||||
void refreshFence();
|
||||
PFence getFence();
|
||||
enum State
|
||||
{
|
||||
ReadyBegin,
|
||||
@@ -64,15 +65,22 @@ private:
|
||||
};
|
||||
DEFINE_REF(CmdBuffer);
|
||||
|
||||
class SecondaryCmdBuffer : public CmdBufferBase
|
||||
DECLARE_REF(GraphicsPipeline);
|
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class SecondaryCmdBuffer : public CmdBufferBase, public Gfx::RenderCommand
|
||||
{
|
||||
public:
|
||||
SecondaryCmdBuffer(PGraphics graphics, VkCommandPool cmdPool);
|
||||
virtual ~SecondaryCmdBuffer();
|
||||
void begin(PCmdBuffer parent);
|
||||
void end();
|
||||
virtual void bindPipeline(Gfx::PGraphicsPipeline pipeline) override;
|
||||
virtual void bindDescriptor(Gfx::PDescriptorSet descriptorSet) override;
|
||||
virtual void bindVertexBuffer(Gfx::PVertexBuffer vertexBuffer) override;
|
||||
virtual void bindIndexBuffer(Gfx::PIndexBuffer indexBuffer) override;
|
||||
virtual void draw(DrawInstance data) override;
|
||||
|
||||
private:
|
||||
PGraphicsPipeline pipeline;
|
||||
};
|
||||
DEFINE_REF(SecondaryCmdBuffer);
|
||||
|
||||
|
||||
@@ -23,7 +23,6 @@ private:
|
||||
PGraphics graphics;
|
||||
Array<VkDescriptorSetLayoutBinding> bindings;
|
||||
VkDescriptorSetLayout layoutHandle;
|
||||
friend class PipelineStateCacheManager;
|
||||
};
|
||||
DEFINE_REF(DescriptorLayout);
|
||||
class PipelineLayout : public Gfx::PipelineLayout
|
||||
@@ -49,10 +48,33 @@ private:
|
||||
uint32 layoutHash;
|
||||
VkPipelineLayout layoutHandle;
|
||||
PGraphics graphics;
|
||||
friend class PipelineStateCacheManager;
|
||||
};
|
||||
DEFINE_REF(PipelineLayout);
|
||||
|
||||
class DescriptorAllocator : public Gfx::DescriptorAllocator
|
||||
{
|
||||
public:
|
||||
DescriptorAllocator(PGraphics graphics, DescriptorLayout &layout);
|
||||
virtual ~DescriptorAllocator();
|
||||
virtual void allocateDescriptorSet(Gfx::PDescriptorSet &descriptorSet);
|
||||
|
||||
inline VkDescriptorPool getHandle() const
|
||||
{
|
||||
return poolHandle;
|
||||
}
|
||||
inline DescriptorLayout getLayout() const
|
||||
{
|
||||
return layout;
|
||||
}
|
||||
|
||||
private:
|
||||
PGraphics graphics;
|
||||
int maxSets = 512;
|
||||
VkDescriptorPool poolHandle;
|
||||
DescriptorLayout &layout;
|
||||
};
|
||||
DEFINE_REF(DescriptorAllocator);
|
||||
|
||||
class DescriptorSet : public Gfx::DescriptorSet
|
||||
{
|
||||
public:
|
||||
@@ -70,6 +92,10 @@ public:
|
||||
{
|
||||
return setHandle;
|
||||
}
|
||||
virtual uint32 getSetIndex() const
|
||||
{
|
||||
return owner->getLayout().getSetIndex();
|
||||
}
|
||||
|
||||
private:
|
||||
virtual void writeChanges();
|
||||
@@ -83,24 +109,5 @@ private:
|
||||
};
|
||||
DEFINE_REF(DescriptorSet);
|
||||
|
||||
class DescriptorAllocator : public Gfx::DescriptorAllocator
|
||||
{
|
||||
public:
|
||||
DescriptorAllocator(PGraphics graphics, DescriptorLayout &layout);
|
||||
virtual ~DescriptorAllocator();
|
||||
virtual void allocateDescriptorSet(Gfx::PDescriptorSet &descriptorSet);
|
||||
|
||||
inline VkDescriptorPool getHandle()
|
||||
{
|
||||
return poolHandle;
|
||||
}
|
||||
|
||||
private:
|
||||
PGraphics graphics;
|
||||
int maxSets = 512;
|
||||
VkDescriptorPool poolHandle;
|
||||
DescriptorLayout &layout;
|
||||
};
|
||||
DEFINE_REF(DescriptorAllocator);
|
||||
} // namespace Vulkan
|
||||
} // namespace Seele
|
||||
@@ -8,9 +8,7 @@ using namespace Seele;
|
||||
using namespace Seele::Vulkan;
|
||||
|
||||
Framebuffer::Framebuffer(PGraphics graphics, PRenderPass renderPass, Gfx::PRenderTargetLayout renderTargetLayout)
|
||||
: graphics(graphics)
|
||||
, layout(renderTargetLayout)
|
||||
, renderPass(renderPass)
|
||||
: graphics(graphics), layout(renderTargetLayout), renderPass(renderPass)
|
||||
{
|
||||
FramebufferDescription description;
|
||||
std::memset(&description, 0, sizeof(FramebufferDescription));
|
||||
|
||||
@@ -27,6 +27,7 @@ public:
|
||||
{
|
||||
return hash;
|
||||
}
|
||||
|
||||
private:
|
||||
uint32 hash;
|
||||
PGraphics graphics;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "VulkanCommandBuffer.h"
|
||||
#include "VulkanRenderPass.h"
|
||||
#include "VulkanFramebuffer.h"
|
||||
#include "VulkanPipelineCache.h"
|
||||
#include "Graphics/GraphicsResources.h"
|
||||
#include <glfw/glfw3.h>
|
||||
|
||||
@@ -42,6 +43,7 @@ void Graphics::init(GraphicsInitializer initInfo)
|
||||
computeCommands = new CommandBufferManager(this, computeQueue);
|
||||
transferCommands = new CommandBufferManager(this, transferQueue);
|
||||
dedicatedTransferCommands = new CommandBufferManager(this, dedicatedTransferQueue);
|
||||
pipelineCache = new PipelineCache(this, "pipeline.cache");
|
||||
}
|
||||
|
||||
Gfx::PWindow Graphics::createWindow(const WindowCreateInfo &createInfo)
|
||||
@@ -67,7 +69,7 @@ void Graphics::beginRenderPass(Gfx::PRenderPass renderPass)
|
||||
uint32 framebufferHash = rp->getFramebufferHash();
|
||||
PFramebuffer framebuffer;
|
||||
auto found = allocatedFramebuffers.find(framebufferHash);
|
||||
if(found == allocatedFramebuffers.end())
|
||||
if (found == allocatedFramebuffers.end())
|
||||
{
|
||||
framebuffer = new Framebuffer(this, rp, rp->getLayout());
|
||||
}
|
||||
@@ -83,6 +85,18 @@ void Graphics::endRenderPass()
|
||||
graphicsCommands->getCommands()->endRenderPass();
|
||||
}
|
||||
|
||||
void Graphics::executeCommands(Array<Gfx::PRenderCommand> commands)
|
||||
{
|
||||
Array<VkCommandBuffer> cmdBuffers(commands.size());
|
||||
for (uint32 i = 0; i < commands.size(); ++i)
|
||||
{
|
||||
PSecondaryCmdBuffer buf = commands[i].cast<SecondaryCmdBuffer>();
|
||||
buf->end();
|
||||
cmdBuffers[i] = buf->getHandle();
|
||||
}
|
||||
vkCmdExecuteCommands(graphicsCommands->getCommands()->getHandle(), cmdBuffers.size(), cmdBuffers.data());
|
||||
}
|
||||
|
||||
Gfx::PTexture2D Graphics::createTexture2D(const TextureCreateInfo &createInfo)
|
||||
{
|
||||
PTexture2D result = new Texture2D(this, createInfo.width, createInfo.height, createInfo.bArray,
|
||||
@@ -91,28 +105,39 @@ Gfx::PTexture2D Graphics::createTexture2D(const TextureCreateInfo &createInfo)
|
||||
return result;
|
||||
}
|
||||
|
||||
Gfx::PUniformBuffer Graphics::createUniformBuffer(const BulkResourceData &bulkData)
|
||||
Gfx::PUniformBuffer Graphics::createUniformBuffer(const BulkResourceData &bulkData)
|
||||
{
|
||||
PUniformBuffer uniformBuffer = new UniformBuffer(this, bulkData);
|
||||
return uniformBuffer;
|
||||
}
|
||||
|
||||
Gfx::PStructuredBuffer Graphics::createStructuredBuffer(const BulkResourceData &bulkData)
|
||||
Gfx::PStructuredBuffer Graphics::createStructuredBuffer(const BulkResourceData &bulkData)
|
||||
{
|
||||
PStructuredBuffer structuredBuffer = new StructuredBuffer(this, bulkData);
|
||||
return structuredBuffer;
|
||||
}
|
||||
Gfx::PVertexBuffer Graphics::createVertexBuffer(const BulkResourceData &bulkData)
|
||||
Gfx::PVertexBuffer Graphics::createVertexBuffer(const VertexBufferCreateInfo &bulkData)
|
||||
{
|
||||
PVertexBuffer vertexBuffer = new VertexBuffer(this, bulkData);
|
||||
return vertexBuffer;
|
||||
}
|
||||
|
||||
Gfx::PIndexBuffer Graphics::createIndexBuffer(const BulkResourceData &bulkData)
|
||||
Gfx::PIndexBuffer Graphics::createIndexBuffer(const IndexBufferCreateInfo &bulkData)
|
||||
{
|
||||
PIndexBuffer indexBuffer = new IndexBuffer(this, bulkData);
|
||||
return indexBuffer;
|
||||
}
|
||||
Gfx::PRenderCommand Graphics::createRenderCommand()
|
||||
{
|
||||
PSecondaryCmdBuffer cmdBuffer = graphicsCommands->createSecondaryCmdBuffer();
|
||||
cmdBuffer->begin(getGraphicsCommands()->getCommands());
|
||||
return cmdBuffer;
|
||||
}
|
||||
Gfx::PGraphicsPipeline Graphics::createGraphicsPipeline(const GraphicsPipelineCreateInfo& createInfo)
|
||||
{
|
||||
PGraphicsPipeline pipeline = pipelineCache->createPipeline(createInfo);
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
VkInstance Graphics::getInstance() const
|
||||
{
|
||||
@@ -173,6 +198,7 @@ Array<const char *> Graphics::getRequiredExtensions()
|
||||
}
|
||||
void Graphics::initInstance(GraphicsInitializer initInfo)
|
||||
{
|
||||
glfwInit();
|
||||
VkApplicationInfo appInfo = {};
|
||||
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
appInfo.pApplicationName = initInfo.applicationName;
|
||||
|
||||
@@ -11,6 +11,8 @@ DECLARE_REF(StagingManager);
|
||||
DECLARE_REF(CommandBufferManager);
|
||||
DECLARE_REF(Queue);
|
||||
DECLARE_REF(Framebuffer);
|
||||
DECLARE_REF(RenderCommand);
|
||||
DECLARE_REF(PipelineCache);
|
||||
class Graphics : public Gfx::Graphics
|
||||
{
|
||||
public:
|
||||
@@ -29,6 +31,10 @@ public:
|
||||
{
|
||||
return queueMapping;
|
||||
}
|
||||
QueueOwnedResourceDeletion &getDeletionQueue()
|
||||
{
|
||||
return deletionQueue;
|
||||
}
|
||||
|
||||
PAllocator getAllocator();
|
||||
PStagingManager getStagingManager();
|
||||
@@ -42,11 +48,15 @@ public:
|
||||
virtual void beginRenderPass(Gfx::PRenderPass renderPass) override;
|
||||
virtual void endRenderPass() override;
|
||||
|
||||
virtual void executeCommands(Array<Gfx::PRenderCommand> commands) override;
|
||||
|
||||
virtual Gfx::PTexture2D createTexture2D(const TextureCreateInfo &createInfo) override;
|
||||
virtual Gfx::PUniformBuffer createUniformBuffer(const BulkResourceData &bulkData) override;
|
||||
virtual Gfx::PStructuredBuffer createStructuredBuffer(const BulkResourceData &bulkData) override;
|
||||
virtual Gfx::PVertexBuffer createVertexBuffer(const BulkResourceData &bulkData) override;
|
||||
virtual Gfx::PIndexBuffer createIndexBuffer(const BulkResourceData &bulkData) override;
|
||||
virtual Gfx::PVertexBuffer createVertexBuffer(const VertexBufferCreateInfo &bulkData) override;
|
||||
virtual Gfx::PIndexBuffer createIndexBuffer(const IndexBufferCreateInfo &bulkData) override;
|
||||
virtual Gfx::PRenderCommand createRenderCommand() override;
|
||||
virtual Gfx::PGraphicsPipeline createGraphicsPipeline(const GraphicsPipelineCreateInfo& createInfo) override;
|
||||
|
||||
protected:
|
||||
Array<const char *> getRequiredExtensions();
|
||||
@@ -64,6 +74,8 @@ protected:
|
||||
PQueue transferQueue;
|
||||
PQueue dedicatedTransferQueue;
|
||||
QueueFamilyMapping queueMapping;
|
||||
QueueOwnedResourceDeletion deletionQueue;
|
||||
PPipelineCache pipelineCache;
|
||||
PCommandBufferManager graphicsCommands;
|
||||
PCommandBufferManager computeCommands;
|
||||
PCommandBufferManager transferCommands;
|
||||
|
||||
@@ -1145,3 +1145,166 @@ Gfx::SeAttachmentLoadOp Seele::Vulkan::cast(const VkAttachmentLoadOp &loadOp)
|
||||
return SE_ATTACHMENT_LOAD_OP_MAX_ENUM;
|
||||
}
|
||||
}
|
||||
|
||||
VkIndexType Seele::Vulkan::cast(const Gfx::SeIndexType &indexType)
|
||||
{
|
||||
switch (indexType)
|
||||
{
|
||||
case Gfx::SE_INDEX_TYPE_UINT16:
|
||||
return VK_INDEX_TYPE_UINT16;
|
||||
case Gfx::SE_INDEX_TYPE_UINT32:
|
||||
return VK_INDEX_TYPE_UINT32;
|
||||
default:
|
||||
return VK_INDEX_TYPE_MAX_ENUM;
|
||||
}
|
||||
}
|
||||
Gfx::SeIndexType Seele::Vulkan::cast(const VkIndexType &indexType)
|
||||
{
|
||||
switch (indexType)
|
||||
{
|
||||
case VK_INDEX_TYPE_UINT16:
|
||||
return Gfx::SE_INDEX_TYPE_UINT16;
|
||||
case VK_INDEX_TYPE_UINT32:
|
||||
return Gfx::SE_INDEX_TYPE_UINT32;
|
||||
default:
|
||||
return Gfx::SE_INDEX_TYPE_MAX_ENUM;
|
||||
}
|
||||
}
|
||||
|
||||
VkPrimitiveTopology Seele::Vulkan::cast(const Gfx::SePrimitiveTopology &topology)
|
||||
{
|
||||
switch (topology)
|
||||
{
|
||||
case SE_PRIMITIVE_TOPOLOGY_POINT_LIST:
|
||||
return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
|
||||
case SE_PRIMITIVE_TOPOLOGY_LINE_LIST:
|
||||
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
|
||||
case SE_PRIMITIVE_TOPOLOGY_LINE_STRIP:
|
||||
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
|
||||
case SE_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
||||
case SE_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
|
||||
case SE_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
|
||||
case SE_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
|
||||
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY;
|
||||
case SE_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
|
||||
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY;
|
||||
case SE_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY;
|
||||
case SE_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
|
||||
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY;
|
||||
case SE_PRIMITIVE_TOPOLOGY_PATCH_LIST:
|
||||
return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
|
||||
default:
|
||||
return VK_PRIMITIVE_TOPOLOGY_MAX_ENUM;
|
||||
}
|
||||
}
|
||||
Gfx::SePrimitiveTopology Seele::Vulkan::cast(const VkPrimitiveTopology &topology)
|
||||
{
|
||||
switch (topology)
|
||||
{
|
||||
case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
|
||||
return SE_PRIMITIVE_TOPOLOGY_POINT_LIST;
|
||||
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
|
||||
return SE_PRIMITIVE_TOPOLOGY_LINE_LIST;
|
||||
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
|
||||
return SE_PRIMITIVE_TOPOLOGY_LINE_STRIP;
|
||||
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
|
||||
return SE_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
||||
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
|
||||
return SE_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
|
||||
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
|
||||
return SE_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
|
||||
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
|
||||
return SE_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY;
|
||||
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
|
||||
return SE_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY;
|
||||
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
|
||||
return SE_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY;
|
||||
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
|
||||
return SE_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY;
|
||||
case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
|
||||
return SE_PRIMITIVE_TOPOLOGY_PATCH_LIST;
|
||||
default:
|
||||
return SE_PRIMITIVE_TOPOLOGY_MAX_ENUM;
|
||||
}
|
||||
}
|
||||
|
||||
VkPolygonMode Seele::Vulkan::cast(const Gfx::SePolygonMode &mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case SE_POLYGON_MODE_FILL:
|
||||
return VK_POLYGON_MODE_FILL;
|
||||
case SE_POLYGON_MODE_LINE:
|
||||
return VK_POLYGON_MODE_LINE;
|
||||
case SE_POLYGON_MODE_POINT:
|
||||
return VK_POLYGON_MODE_POINT;
|
||||
default:
|
||||
return VK_POLYGON_MODE_MAX_ENUM;
|
||||
}
|
||||
}
|
||||
Gfx::SePolygonMode Seele::Vulkan::cast(const VkPolygonMode &mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case VK_POLYGON_MODE_FILL:
|
||||
return SE_POLYGON_MODE_FILL;
|
||||
case VK_POLYGON_MODE_LINE:
|
||||
return SE_POLYGON_MODE_LINE;
|
||||
case VK_POLYGON_MODE_POINT:
|
||||
return SE_POLYGON_MODE_POINT;
|
||||
default:
|
||||
return SE_POLYGON_MODE_MAX_ENUM;
|
||||
}
|
||||
}
|
||||
VkCompareOp Seele::Vulkan::cast(const Gfx::SeCompareOp &op)
|
||||
{
|
||||
switch (op)
|
||||
{
|
||||
case SE_COMPARE_OP_NEVER:
|
||||
return VK_COMPARE_OP_NEVER;
|
||||
case SE_COMPARE_OP_LESS:
|
||||
return VK_COMPARE_OP_LESS;
|
||||
case SE_COMPARE_OP_EQUAL:
|
||||
return VK_COMPARE_OP_EQUAL;
|
||||
case SE_COMPARE_OP_LESS_OR_EQUAL:
|
||||
return VK_COMPARE_OP_LESS_OR_EQUAL;
|
||||
case SE_COMPARE_OP_GREATER:
|
||||
return VK_COMPARE_OP_GREATER;
|
||||
case SE_COMPARE_OP_NOT_EQUAL:
|
||||
return VK_COMPARE_OP_NOT_EQUAL;
|
||||
case SE_COMPARE_OP_GREATER_OR_EQUAL:
|
||||
return VK_COMPARE_OP_GREATER_OR_EQUAL;
|
||||
case SE_COMPARE_OP_ALWAYS:
|
||||
return VK_COMPARE_OP_ALWAYS;
|
||||
default:
|
||||
return VK_COMPARE_OP_MAX_ENUM;
|
||||
}
|
||||
}
|
||||
Gfx::SeCompareOp Seele::Vulkan::cast(const VkCompareOp &op)
|
||||
{
|
||||
switch (op)
|
||||
{
|
||||
case VK_COMPARE_OP_NEVER:
|
||||
return SE_COMPARE_OP_NEVER;
|
||||
case VK_COMPARE_OP_LESS:
|
||||
return SE_COMPARE_OP_LESS;
|
||||
case VK_COMPARE_OP_EQUAL:
|
||||
return SE_COMPARE_OP_EQUAL;
|
||||
case VK_COMPARE_OP_LESS_OR_EQUAL:
|
||||
return SE_COMPARE_OP_LESS_OR_EQUAL;
|
||||
case VK_COMPARE_OP_GREATER:
|
||||
return SE_COMPARE_OP_GREATER;
|
||||
case VK_COMPARE_OP_NOT_EQUAL:
|
||||
return SE_COMPARE_OP_NOT_EQUAL;
|
||||
case VK_COMPARE_OP_GREATER_OR_EQUAL:
|
||||
return SE_COMPARE_OP_GREATER_OR_EQUAL;
|
||||
case VK_COMPARE_OP_ALWAYS:
|
||||
return SE_COMPARE_OP_ALWAYS;
|
||||
default:
|
||||
return SE_COMPARE_OP_MAX_ENUM;
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,17 @@ namespace Seele
|
||||
{
|
||||
namespace Vulkan
|
||||
{
|
||||
|
||||
enum class ShaderType
|
||||
{
|
||||
VERTEX = 0,
|
||||
CONTROL = 1,
|
||||
EVALUATION = 2,
|
||||
GEOMETRY = 3,
|
||||
FRAGMENT = 4,
|
||||
COMPUTE = 5,
|
||||
};
|
||||
|
||||
VkDescriptorType cast(const Gfx::SeDescriptorType &descriptorType);
|
||||
Gfx::SeDescriptorType cast(const VkDescriptorType &descriptorType);
|
||||
VkShaderStageFlagBits cast(const Gfx::SeShaderStageFlagBits &stage);
|
||||
@@ -26,5 +37,13 @@ VkAttachmentStoreOp cast(const Gfx::SeAttachmentStoreOp &storeOp);
|
||||
Gfx::SeAttachmentStoreOp cast(const VkAttachmentStoreOp &storeOp);
|
||||
VkAttachmentLoadOp cast(const Gfx::SeAttachmentLoadOp &loadOp);
|
||||
Gfx::SeAttachmentLoadOp cast(const VkAttachmentLoadOp &loadOp);
|
||||
VkIndexType cast(const Gfx::SeIndexType &indexType);
|
||||
Gfx::SeIndexType cast(const VkIndexType &indexType);
|
||||
VkPrimitiveTopology cast(const Gfx::SePrimitiveTopology &topology);
|
||||
Gfx::SePrimitiveTopology cast(const VkPrimitiveTopology &topology);
|
||||
VkPolygonMode cast(const Gfx::SePolygonMode &mode);
|
||||
Gfx::SePolygonMode cast(const VkPolygonMode &mode);
|
||||
VkCompareOp cast(const Gfx::SeCompareOp &op);
|
||||
Gfx::SeCompareOp cast(const VkCompareOp &op);
|
||||
} // namespace Vulkan
|
||||
} // namespace Seele
|
||||
@@ -7,6 +7,49 @@
|
||||
using namespace Seele;
|
||||
using namespace Seele::Vulkan;
|
||||
|
||||
List<QueueOwnedResourceDeletion::PendingItem> QueueOwnedResourceDeletion::deletionQueue;
|
||||
volatile bool QueueOwnedResourceDeletion::running;
|
||||
std::mutex QueueOwnedResourceDeletion::mutex;
|
||||
std::condition_variable QueueOwnedResourceDeletion::cv;
|
||||
|
||||
QueueOwnedResourceDeletion::QueueOwnedResourceDeletion()
|
||||
{
|
||||
worker = std::thread(&run);
|
||||
running = true;
|
||||
}
|
||||
|
||||
QueueOwnedResourceDeletion::~QueueOwnedResourceDeletion()
|
||||
{
|
||||
worker.join();
|
||||
}
|
||||
|
||||
void QueueOwnedResourceDeletion::addPendingDelete(PFence fence, std::function<void()> func)
|
||||
{
|
||||
PendingItem item;
|
||||
item.fence = fence;
|
||||
item.func = func;
|
||||
deletionQueue.add(item);
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
cv.notify_all();
|
||||
}
|
||||
|
||||
void QueueOwnedResourceDeletion::run()
|
||||
{
|
||||
while (running || !deletionQueue.empty())
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
cv.wait(lock);
|
||||
auto entry = deletionQueue.begin();
|
||||
PFence fence = entry->fence;
|
||||
fence->wait(1000ull);
|
||||
if (fence->isSignaled())
|
||||
{
|
||||
entry->func();
|
||||
deletionQueue.remove(entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
QueueOwnedResource::QueueOwnedResource(PGraphics graphics, Gfx::QueueType startQueueType)
|
||||
: graphics(graphics), currentOwner(startQueueType)
|
||||
{
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
#pragma once
|
||||
#include "Graphics/GraphicsResources.h"
|
||||
#include <thread>
|
||||
#include <functional>
|
||||
#include <condition_variable>
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
namespace Seele
|
||||
@@ -39,6 +42,10 @@ public:
|
||||
return fence;
|
||||
}
|
||||
void wait(uint32 timeout);
|
||||
bool operator<(const Fence &other) const
|
||||
{
|
||||
return fence < other.fence;
|
||||
}
|
||||
|
||||
private:
|
||||
bool signaled;
|
||||
@@ -76,6 +83,26 @@ struct QueueFamilyMapping
|
||||
return srcIndex != dstIndex;
|
||||
}
|
||||
};
|
||||
class QueueOwnedResourceDeletion
|
||||
{
|
||||
public:
|
||||
QueueOwnedResourceDeletion();
|
||||
virtual ~QueueOwnedResourceDeletion();
|
||||
static void addPendingDelete(PFence fence, std::function<void()> function);
|
||||
|
||||
private:
|
||||
std::thread worker;
|
||||
static volatile bool running;
|
||||
static void run();
|
||||
struct PendingItem
|
||||
{
|
||||
PFence fence;
|
||||
std::function<void()> func;
|
||||
};
|
||||
static std::mutex mutex;
|
||||
static std::condition_variable cv;
|
||||
static List<PendingItem> deletionQueue;
|
||||
};
|
||||
class QueueOwnedResource
|
||||
{
|
||||
public:
|
||||
@@ -154,7 +181,7 @@ DEFINE_REF(StructuredBuffer);
|
||||
class VertexBuffer : public Buffer, public Gfx::VertexBuffer
|
||||
{
|
||||
public:
|
||||
VertexBuffer(PGraphics graphics, const BulkResourceData &resourceData);
|
||||
VertexBuffer(PGraphics graphics, const VertexBufferCreateInfo &resourceData);
|
||||
virtual ~VertexBuffer();
|
||||
|
||||
protected:
|
||||
@@ -166,7 +193,7 @@ DEFINE_REF(VertexBuffer);
|
||||
class IndexBuffer : public Buffer, public Gfx::IndexBuffer
|
||||
{
|
||||
public:
|
||||
IndexBuffer(PGraphics graphics, const BulkResourceData &resourceData);
|
||||
IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo &resourceData);
|
||||
virtual ~IndexBuffer();
|
||||
|
||||
protected:
|
||||
@@ -251,7 +278,8 @@ class Texture2D : public TextureBase, public Gfx::Texture2D
|
||||
public:
|
||||
Texture2D(PGraphics graphics, uint32 sizeX, uint32 sizeY,
|
||||
bool bArray, uint32 arraySize, uint32 mipLevels, Gfx::SeFormat format,
|
||||
uint32 samples, Gfx::SeImageUsageFlags usage, Gfx::QueueType owner = Gfx::QueueType::GRAPHICS, VkImage existingImage = VK_NULL_HANDLE);
|
||||
uint32 samples, Gfx::SeImageUsageFlags usage,
|
||||
Gfx::QueueType owner = Gfx::QueueType::GRAPHICS, VkImage existingImage = VK_NULL_HANDLE);
|
||||
virtual ~Texture2D();
|
||||
inline uint32 getSizeX() const
|
||||
{
|
||||
@@ -334,6 +362,7 @@ public:
|
||||
virtual ~Viewport();
|
||||
virtual void resize(uint32 newX, uint32 newY);
|
||||
virtual void move(uint32 newOffsetX, uint32 newOffsetY);
|
||||
|
||||
protected:
|
||||
private:
|
||||
PGraphics graphics;
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
#include "VulkanPipeline.h"
|
||||
#include "VulkanDescriptorSets.h"
|
||||
#include "VulkanGraphics.h"
|
||||
|
||||
using namespace Seele;
|
||||
using namespace Seele::Vulkan;
|
||||
|
||||
GraphicsPipeline::GraphicsPipeline(PGraphics graphics, VkPipeline handle, PPipelineLayout pipelineLayout, const GraphicsPipelineCreateInfo& createInfo)
|
||||
: Gfx::GraphicsPipeline(createInfo)
|
||||
, graphics(graphics)
|
||||
, layout(pipelineLayout)
|
||||
, pipeline(handle)
|
||||
{
|
||||
}
|
||||
|
||||
GraphicsPipeline::~GraphicsPipeline()
|
||||
{
|
||||
}
|
||||
|
||||
void GraphicsPipeline::bind(VkCommandBuffer handle)
|
||||
{
|
||||
vkCmdBindPipeline(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
||||
}
|
||||
|
||||
VkPipelineLayout GraphicsPipeline::getLayout() const
|
||||
{
|
||||
return layout->getHandle();
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
#pragma once
|
||||
#include "VulkanGraphicsResources.h"
|
||||
|
||||
namespace Seele
|
||||
{
|
||||
namespace Vulkan
|
||||
{
|
||||
DECLARE_REF(PipelineLayout);
|
||||
DECLARE_REF(Graphics);
|
||||
class GraphicsPipeline : public Gfx::GraphicsPipeline
|
||||
{
|
||||
public:
|
||||
GraphicsPipeline(PGraphics graphics, VkPipeline handle, PPipelineLayout pipelineLayout, const GraphicsPipelineCreateInfo& createInfo);
|
||||
virtual ~GraphicsPipeline();
|
||||
void bind(VkCommandBuffer handle);
|
||||
VkPipelineLayout getLayout() const;
|
||||
private:
|
||||
VkPipeline pipeline;
|
||||
PPipelineLayout layout;
|
||||
PGraphics graphics;
|
||||
};
|
||||
DEFINE_REF(GraphicsPipeline);
|
||||
} // namespace Vulkan
|
||||
} // namespace Seele
|
||||
@@ -0,0 +1,240 @@
|
||||
#include "VulkanPipelineCache.h"
|
||||
#include "VulkanGraphics.h"
|
||||
#include "VulkanGraphicsEnums.h"
|
||||
#include "VulkanInitializer.h"
|
||||
#include "VulkanRenderPass.h"
|
||||
#include "VulkanDescriptorSets.h"
|
||||
#include "VulkanShader.h"
|
||||
|
||||
using namespace Seele;
|
||||
using namespace Seele::Vulkan;
|
||||
|
||||
PipelineCache::PipelineCache(PGraphics graphics, const std::string& cacheFilePath)
|
||||
: graphics(graphics)
|
||||
, cacheFile(cacheFilePath)
|
||||
{
|
||||
std::ifstream stream(cacheFilePath, std::ios::binary | std::ios::ate);
|
||||
VkPipelineCacheCreateInfo cacheCreateInfo;
|
||||
cacheCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
|
||||
cacheCreateInfo.pNext = nullptr;
|
||||
cacheCreateInfo.flags = 0;
|
||||
cacheCreateInfo.initialDataSize = 0;
|
||||
if(stream.good())
|
||||
{
|
||||
Array<uint8> cacheData;
|
||||
uint32 fileSize = static_cast<uint32>(stream.tellg());
|
||||
cacheData.resize(fileSize);
|
||||
stream.seekg(0);
|
||||
stream.read((char*)cacheData.data(), fileSize);
|
||||
cacheCreateInfo.initialDataSize = fileSize;
|
||||
cacheCreateInfo.pInitialData = cacheData.data();
|
||||
}
|
||||
VK_CHECK(vkCreatePipelineCache(graphics->getDevice(), &cacheCreateInfo, nullptr, &cache));
|
||||
}
|
||||
|
||||
PipelineCache::~PipelineCache()
|
||||
{
|
||||
VkDeviceSize cacheSize;
|
||||
vkGetPipelineCacheData(graphics->getDevice(), cache, &cacheSize, nullptr);
|
||||
Array<uint8> cacheData;
|
||||
vkGetPipelineCacheData(graphics->getDevice(), cache, &cacheSize, cacheData.data());
|
||||
std::ofstream stream(cacheFile, std::ios::binary);
|
||||
stream.write((char*)cacheData.data(), cacheSize);
|
||||
stream.flush();
|
||||
stream.close();
|
||||
vkDestroyPipelineCache(graphics->getDevice(), cache, nullptr);
|
||||
}
|
||||
|
||||
PGraphicsPipeline PipelineCache::createPipeline(const GraphicsPipelineCreateInfo& gfxInfo)
|
||||
{
|
||||
VkGraphicsPipelineCreateInfo createInfo;
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
createInfo.pNext = 0;
|
||||
createInfo.flags = 0;
|
||||
createInfo.stageCount = 0;
|
||||
VkPipelineTessellationStateCreateInfo tessInfo;
|
||||
VkPipelineShaderStageCreateInfo stageInfos[5];
|
||||
std::memset(stageInfos, 0, sizeof(stageInfos));
|
||||
if(gfxInfo.vertexShader != nullptr)
|
||||
{
|
||||
PVertexShader shader = gfxInfo.vertexShader.cast<VertexShader>();
|
||||
VkPipelineShaderStageCreateInfo& vertInfo = stageInfos[createInfo.stageCount++];
|
||||
vertInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
vertInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
vertInfo.module = shader->getModuleHandle();
|
||||
vertInfo.pName = shader->getEntryPointName();
|
||||
}
|
||||
if(gfxInfo.controlShader != nullptr)
|
||||
{
|
||||
assert(gfxInfo.evalShader != nullptr);
|
||||
PControlShader control = gfxInfo.controlShader.cast<ControlShader>();
|
||||
PEvaluationShader eval = gfxInfo.evalShader.cast<EvaluationShader>();
|
||||
|
||||
VkPipelineShaderStageCreateInfo& controlInfo = stageInfos[createInfo.stageCount++];
|
||||
controlInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
controlInfo.stage = VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT;
|
||||
controlInfo.module = control->getModuleHandle();
|
||||
controlInfo.pName = control->getEntryPointName();
|
||||
|
||||
VkPipelineShaderStageCreateInfo& evalInfo = stageInfos[createInfo.stageCount++];
|
||||
evalInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
evalInfo.stage = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
|
||||
evalInfo.module = eval->getModuleHandle();
|
||||
evalInfo.pName = eval->getEntryPointName();
|
||||
|
||||
tessInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
|
||||
tessInfo.pNext = 0;
|
||||
tessInfo.flags = 0;
|
||||
tessInfo.patchControlPoints = control->getNumPatches();
|
||||
}
|
||||
if(gfxInfo.geometryShader != nullptr)
|
||||
{
|
||||
PGeometryShader geometry = gfxInfo.geometryShader.cast<GeometryShader>();
|
||||
|
||||
VkPipelineShaderStageCreateInfo& geometryInfo = stageInfos[createInfo.stageCount++];
|
||||
geometryInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
geometryInfo.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
|
||||
geometryInfo.module = geometry->getModuleHandle();
|
||||
geometryInfo.pName = geometry->getEntryPointName();
|
||||
}
|
||||
if(gfxInfo.fragmentShader != nullptr)
|
||||
{
|
||||
PFragmentShader fragment = gfxInfo.fragmentShader.cast<FragmentShader>();
|
||||
|
||||
VkPipelineShaderStageCreateInfo& fragmentInfo = stageInfos[createInfo.stageCount++];
|
||||
fragmentInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
fragmentInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
fragmentInfo.module = fragment->getModuleHandle();
|
||||
fragmentInfo.pName = fragment->getEntryPointName();
|
||||
}
|
||||
VkPipelineVertexInputStateCreateInfo vertexInput =
|
||||
init::PipelineVertexInputStateCreateInfo();
|
||||
Gfx::PVertexDeclaration vertexDecl = gfxInfo.vertexDeclaration;
|
||||
auto vertexStreams = vertexDecl->getVertexStreams();
|
||||
Array<VkVertexInputBindingDescription> bindingDesc(vertexStreams.size());
|
||||
Array<VkVertexInputAttributeDescription> attribDesc;
|
||||
uint32 bindingNum = 0;
|
||||
for(auto vertexBinding : vertexStreams)
|
||||
{
|
||||
uint32 stride = vertexBinding.getVertexBuffer()->getVertexSize();
|
||||
for(auto vertexAttrib : vertexBinding.getVertexDescriptions())
|
||||
{
|
||||
auto attrib = attribDesc.add();
|
||||
attrib.binding = bindingNum;
|
||||
attrib.format = cast(vertexAttrib.vertexFormat);
|
||||
attrib.location = vertexAttrib.location;
|
||||
attrib.offset = vertexAttrib.offset;
|
||||
}
|
||||
bindingDesc[bindingNum].binding = bindingNum;
|
||||
bindingDesc[bindingNum].stride = stride;
|
||||
bindingDesc[bindingNum].inputRate = vertexBinding.isInstanced() ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
bindingNum++;
|
||||
}
|
||||
vertexInput.pVertexBindingDescriptions = bindingDesc.data();
|
||||
vertexInput.vertexBindingDescriptionCount = bindingDesc.size();
|
||||
vertexInput.pVertexAttributeDescriptions = attribDesc.data();
|
||||
vertexInput.vertexAttributeDescriptionCount = attribDesc.size();
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo assemblyInfo =
|
||||
init::PipelineInputAssemblyStateCreateInfo(
|
||||
cast(gfxInfo.topology),
|
||||
0,
|
||||
false
|
||||
);
|
||||
|
||||
VkPipelineViewportStateCreateInfo viewportInfo =
|
||||
init::PipelineViewportStateCreateInfo(
|
||||
1,
|
||||
1,
|
||||
0
|
||||
);
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rasterizationState =
|
||||
init::PipelineRasterizationStateCreateInfo(
|
||||
cast(gfxInfo.rasterizationState.polygonMode),
|
||||
gfxInfo.rasterizationState.cullMode,
|
||||
(VkFrontFace)gfxInfo.rasterizationState.frontFace,
|
||||
0
|
||||
);
|
||||
rasterizationState.depthBiasEnable = gfxInfo.rasterizationState.depthBiasEnable;
|
||||
rasterizationState.depthBiasClamp = gfxInfo.rasterizationState.depthBiasClamp;
|
||||
rasterizationState.depthBiasConstantFactor = gfxInfo.rasterizationState.depthBoasConstantFactor;
|
||||
rasterizationState.depthBiasSlopeFactor = gfxInfo.rasterizationState.depthBiasSlopeFactor;
|
||||
rasterizationState.depthClampEnable = gfxInfo.rasterizationState.depthClampEnable;
|
||||
rasterizationState.lineWidth = gfxInfo.rasterizationState.lineWidth;
|
||||
rasterizationState.rasterizerDiscardEnable = gfxInfo.rasterizationState.rasterizerDiscardEnable;
|
||||
|
||||
VkPipelineMultisampleStateCreateInfo multisampleState =
|
||||
init::PipelineMultisampleStateCreateInfo((VkSampleCountFlagBits)gfxInfo.multisampleState.samples, 0);
|
||||
multisampleState.alphaToCoverageEnable = gfxInfo.multisampleState.alphaCoverageEnable;
|
||||
multisampleState.alphaToOneEnable = gfxInfo.multisampleState.alphaToOneEnable;
|
||||
multisampleState.minSampleShading = gfxInfo.multisampleState.minSampleShading;
|
||||
multisampleState.sampleShadingEnable = gfxInfo.multisampleState.sampleShadingEnable;
|
||||
|
||||
VkPipelineDepthStencilStateCreateInfo depthStencilState =
|
||||
init::PipelineDepthStencilStateCreateInfo(
|
||||
gfxInfo.depthStencilState.depthTestEnable,
|
||||
gfxInfo.depthStencilState.depthWriteEnable,
|
||||
cast(gfxInfo.depthStencilState.depthCompareOp)
|
||||
);
|
||||
|
||||
const auto colorAttachments = gfxInfo.renderPass->getLayout()->colorAttachments;
|
||||
Array<VkPipelineColorBlendAttachmentState> blendAttachments(colorAttachments.size());
|
||||
for(uint32 i = 0; i < colorAttachments.size(); ++i)
|
||||
{
|
||||
const Gfx::ColorBlendState::BlendAttachment& attachment = gfxInfo.colorBlend.blendAttachments[i];
|
||||
VkPipelineColorBlendAttachmentState& blendAttachment = blendAttachments[i];
|
||||
blendAttachment.alphaBlendOp = (VkBlendOp)attachment.alphaBlendOp;
|
||||
blendAttachment.blendEnable = attachment.blendEnable;
|
||||
blendAttachment.colorBlendOp = (VkBlendOp)attachment.colorBlendOp;
|
||||
blendAttachment.colorWriteMask = attachment.colorWriteMask;
|
||||
blendAttachment.dstAlphaBlendFactor = (VkBlendFactor)attachment.dstAlphaBlendFactor;
|
||||
blendAttachment.srcAlphaBlendFactor = (VkBlendFactor)attachment.srcAlphaBlendFactor;
|
||||
blendAttachment.dstColorBlendFactor = (VkBlendFactor)attachment.dstColorBlendFactor;
|
||||
blendAttachment.srcColorBlendFactor = (VkBlendFactor)attachment.srcColorBlendFactor;
|
||||
}
|
||||
VkPipelineColorBlendStateCreateInfo blendState =
|
||||
init::PipelineColorBlendStateCreateInfo(
|
||||
blendAttachments.size(),
|
||||
blendAttachments.data()
|
||||
);
|
||||
blendState.logicOpEnable = gfxInfo.colorBlend.logicOpEnable;
|
||||
blendState.logicOp = (VkLogicOp)gfxInfo.colorBlend.logicOp;
|
||||
std::memcpy(blendState.blendConstants, gfxInfo.colorBlend.blendConstants, sizeof(float)*4);
|
||||
|
||||
uint32 numDynamicEnabled = 0;
|
||||
StaticArray<VkDynamicState, VK_DYNAMIC_STATE_RANGE_SIZE> dynamicEnabled;
|
||||
dynamicEnabled[numDynamicEnabled++] = VK_DYNAMIC_STATE_VIEWPORT;
|
||||
dynamicEnabled[numDynamicEnabled++] = VK_DYNAMIC_STATE_SCISSOR;
|
||||
|
||||
VkPipelineDynamicStateCreateInfo dynamicState =
|
||||
init::PipelineDynamicStateCreateInfo(
|
||||
dynamicEnabled.data(),
|
||||
numDynamicEnabled,
|
||||
0
|
||||
);
|
||||
|
||||
createInfo.pStages = stageInfos;
|
||||
createInfo.pVertexInputState = &vertexInput;
|
||||
createInfo.pInputAssemblyState = &assemblyInfo;
|
||||
createInfo.pTessellationState = &tessInfo;
|
||||
createInfo.pViewportState = &viewportInfo;
|
||||
createInfo.pRasterizationState = &rasterizationState;
|
||||
createInfo.pMultisampleState = &multisampleState;
|
||||
createInfo.pDepthStencilState = &depthStencilState;
|
||||
createInfo.pColorBlendState = &blendState;
|
||||
createInfo.pDynamicState = &dynamicState;
|
||||
createInfo.renderPass = gfxInfo.renderPass.cast<RenderPass>()->getHandle();
|
||||
createInfo.layout = gfxInfo.pipelineLayout.cast<PipelineLayout>()->getHandle();
|
||||
createInfo.subpass = 0;
|
||||
|
||||
VkPipeline pipelineHandle;
|
||||
auto beginTime = std::chrono::high_resolution_clock::now();
|
||||
VK_CHECK(vkCreateGraphicsPipelines(graphics->getDevice(), cache, 1, &createInfo, nullptr, &pipelineHandle));
|
||||
auto endTime = std::chrono::high_resolution_clock::now();
|
||||
int64 delta = std::chrono::duration_cast<std::chrono::milliseconds>(endTime - beginTime).count();
|
||||
std::cout << "Gfx creation time: " << delta << std::endl;
|
||||
|
||||
PGraphicsPipeline result = new GraphicsPipeline(graphics, pipelineHandle, gfxInfo.pipelineLayout.cast<PipelineLayout>(), gfxInfo);
|
||||
return result;
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
#include "VulkanPipeline.h"
|
||||
|
||||
namespace Seele
|
||||
{
|
||||
namespace Vulkan
|
||||
{
|
||||
class PipelineCache
|
||||
{
|
||||
public:
|
||||
PipelineCache(PGraphics graphics, const std::string& cacheFilePath);
|
||||
~PipelineCache();
|
||||
PGraphicsPipeline createPipeline(const GraphicsPipelineCreateInfo& createInfo);
|
||||
private:
|
||||
VkPipelineCache cache;
|
||||
PGraphics graphics;
|
||||
std::string cacheFile;
|
||||
};
|
||||
DEFINE_REF(PipelineCache);
|
||||
} // namespace Vulkan
|
||||
} // namespace Seele
|
||||
@@ -9,22 +9,19 @@ using namespace Seele;
|
||||
using namespace Seele::Vulkan;
|
||||
|
||||
Queue::Queue(PGraphics graphics, Gfx::QueueType queueType, uint32 familyIndex, uint32 queueIndex)
|
||||
: familyIndex(familyIndex)
|
||||
, graphics(graphics)
|
||||
, queueType(queueType)
|
||||
{
|
||||
: familyIndex(familyIndex), graphics(graphics), queueType(queueType)
|
||||
{
|
||||
vkGetDeviceQueue(graphics->getDevice(), familyIndex, queueIndex, &queue);
|
||||
}
|
||||
|
||||
Queue::~Queue()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Queue::submitCommandBuffer(PCmdBuffer cmdBuffer, uint32 numSignalSemaphores, VkSemaphore* signalSemaphores)
|
||||
void Queue::submitCommandBuffer(PCmdBuffer cmdBuffer, uint32 numSignalSemaphores, VkSemaphore *signalSemaphores)
|
||||
{
|
||||
assert(cmdBuffer->state == CmdBuffer::State::Ended);
|
||||
|
||||
|
||||
PFence fence = cmdBuffer->fence;
|
||||
assert(!fence->isSignaled());
|
||||
|
||||
@@ -38,9 +35,9 @@ void Queue::submitCommandBuffer(PCmdBuffer cmdBuffer, uint32 numSignalSemaphores
|
||||
submitInfo.pSignalSemaphores = signalSemaphores;
|
||||
|
||||
Array<VkSemaphore> waitSemaphores;
|
||||
if(cmdBuffer->waitSemaphores.size() > 0)
|
||||
if (cmdBuffer->waitSemaphores.size() > 0)
|
||||
{
|
||||
for(PSemaphore semaphore : cmdBuffer->waitSemaphores)
|
||||
for (PSemaphore semaphore : cmdBuffer->waitSemaphores)
|
||||
{
|
||||
waitSemaphores.add(semaphore->getHandle());
|
||||
}
|
||||
@@ -55,7 +52,7 @@ void Queue::submitCommandBuffer(PCmdBuffer cmdBuffer, uint32 numSignalSemaphores
|
||||
cmdBuffer->waitFlags.clear();
|
||||
cmdBuffer->waitSemaphores.clear();
|
||||
|
||||
if(Gfx::waitIdleOnSubmit)
|
||||
if (Gfx::waitIdleOnSubmit)
|
||||
{
|
||||
fence->wait(200 * 1000ull);
|
||||
}
|
||||
|
||||
@@ -8,7 +8,8 @@ using namespace Seele;
|
||||
using namespace Seele::Vulkan;
|
||||
|
||||
RenderPass::RenderPass(PGraphics graphics, Gfx::PRenderTargetLayout layout)
|
||||
: layout(layout), graphics(graphics)
|
||||
: Gfx::RenderPass(layout)
|
||||
, graphics(graphics)
|
||||
{
|
||||
Array<VkAttachmentDescription> attachments;
|
||||
Array<VkAttachmentReference> inputRefs;
|
||||
@@ -108,17 +109,17 @@ uint32 RenderPass::getFramebufferHash()
|
||||
{
|
||||
FramebufferDescription description;
|
||||
std::memset(&description, 0, sizeof(FramebufferDescription));
|
||||
for(auto inputAttachment : layout->inputAttachments)
|
||||
for (auto inputAttachment : layout->inputAttachments)
|
||||
{
|
||||
PTexture2D tex = inputAttachment->getTexture().cast<Texture2D>();
|
||||
description.inputAttachments[description.numInputAttachments++] = tex->getView();
|
||||
}
|
||||
for(auto colorAttachment : layout->colorAttachments)
|
||||
for (auto colorAttachment : layout->colorAttachments)
|
||||
{
|
||||
PTexture2D tex = colorAttachment->getTexture().cast<Texture2D>();
|
||||
description.colorAttachments[description.numColorAttachments++] = tex->getView();
|
||||
description.colorAttachments[description.numColorAttachments++] = tex->getView();
|
||||
}
|
||||
if(layout->depthAttachment != nullptr)
|
||||
if (layout->depthAttachment != nullptr)
|
||||
{
|
||||
PTexture2D tex = layout->depthAttachment->getTexture().cast<Texture2D>();
|
||||
description.depthAttachment = tex->getView();
|
||||
|
||||
@@ -30,13 +30,8 @@ public:
|
||||
{
|
||||
return subpassContents;
|
||||
}
|
||||
inline Gfx::PRenderTargetLayout getLayout()
|
||||
{
|
||||
return layout;
|
||||
}
|
||||
private:
|
||||
PGraphics graphics;
|
||||
Gfx::PRenderTargetLayout layout;
|
||||
VkRenderPass renderPass;
|
||||
Array<VkClearValue> clearValues;
|
||||
VkRect2D renderArea;
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
#include "VulkanShader.h"
|
||||
|
||||
using namespace Seele;
|
||||
using namespace Seele::Vulkan;
|
||||
@@ -0,0 +1,57 @@
|
||||
#pragma once
|
||||
#include "VulkanGraphicsResources.h"
|
||||
#include "VulkanGraphicsEnums.h"
|
||||
|
||||
namespace Seele
|
||||
{
|
||||
namespace Vulkan
|
||||
{
|
||||
|
||||
class Shader
|
||||
{
|
||||
public:
|
||||
Shader(PGraphics graphics, ShaderType shaderType, VkShaderStageFlags stage);
|
||||
virtual ~Shader();
|
||||
|
||||
VkShaderModule getModuleHandle() const
|
||||
{
|
||||
return module;
|
||||
}
|
||||
const char* getEntryPointName() const
|
||||
{
|
||||
return entryPointName.c_str();
|
||||
}
|
||||
private:
|
||||
VkShaderModule module;
|
||||
std::string entryPointName;
|
||||
};
|
||||
DEFINE_REF(Shader);
|
||||
|
||||
template <typename Base, ShaderType shaderType, VkShaderStageFlags stage>
|
||||
class ShaderBase : public Base, public Shader
|
||||
{
|
||||
public:
|
||||
ShaderBase(PGraphics graphics)
|
||||
: Shader(graphics, shaderType, stage)
|
||||
{
|
||||
}
|
||||
virtual ~ShaderBase()
|
||||
{
|
||||
}
|
||||
};
|
||||
typedef ShaderBase<Gfx::VertexShader, ShaderType::VERTEX, VK_SHADER_STAGE_VERTEX_BIT> VertexShader;
|
||||
typedef ShaderBase<Gfx::ControlShader, ShaderType::CONTROL, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT> ControlShader;
|
||||
typedef ShaderBase<Gfx::EvaluationShader, ShaderType::EVALUATION, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT> EvaluationShader;
|
||||
typedef ShaderBase<Gfx::GeometryShader, ShaderType::GEOMETRY, VK_SHADER_STAGE_GEOMETRY_BIT> GeometryShader;
|
||||
typedef ShaderBase<Gfx::FragmentShader, ShaderType::FRAGMENT, VK_SHADER_STAGE_FRAGMENT_BIT> FragmentShader;
|
||||
typedef ShaderBase<Gfx::ComputeShader, ShaderType::COMPUTE, VK_SHADER_STAGE_COMPUTE_BIT> ComputeShader;
|
||||
|
||||
DEFINE_REF(VertexShader);
|
||||
DEFINE_REF(ControlShader);
|
||||
DEFINE_REF(EvaluationShader);
|
||||
DEFINE_REF(GeometryShader);
|
||||
DEFINE_REF(FragmentShader);
|
||||
DEFINE_REF(ComputeShader);
|
||||
|
||||
} // namespace Vulkan
|
||||
}
|
||||
@@ -32,7 +32,7 @@ VkImageAspectFlags getAspectFromFormat(Gfx::SeFormat format)
|
||||
TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType, uint32 sizeX, uint32 sizeY, uint32 sizeZ,
|
||||
bool bArray, uint32 arraySize, uint32 mipLevel,
|
||||
Gfx::SeFormat format, uint32 samples, Gfx::SeImageUsageFlags usage, Gfx::QueueType owner, VkImage existingImage)
|
||||
: QueueOwnedResource(graphics, owner), graphics(graphics), sizeX(sizeX), sizeY(sizeY), sizeZ(sizeZ), mipLevels(mipLevel), format(format), samples(samples), usage(usage), arrayCount(bArray ? arraySize : 1), aspect(getAspectFromFormat(format))
|
||||
: QueueOwnedResource(graphics, owner), graphics(graphics), sizeX(sizeX), sizeY(sizeY), sizeZ(sizeZ), mipLevels(mipLevel), format(format), samples(samples), usage(usage), arrayCount(bArray ? arraySize : 1), aspect(getAspectFromFormat(format)), image(existingImage), layout(VK_IMAGE_LAYOUT_UNDEFINED)
|
||||
{
|
||||
if (existingImage == VK_NULL_HANDLE)
|
||||
{
|
||||
@@ -105,8 +105,13 @@ TextureHandle::TextureHandle(PGraphics graphics, VkImageViewType viewType, uint3
|
||||
|
||||
TextureHandle::~TextureHandle()
|
||||
{
|
||||
vkDestroyImageView(graphics->getDevice(), defaultView, nullptr);
|
||||
vkDestroyImage(graphics->getDevice(), image, nullptr);
|
||||
auto &deletionQueue = graphics->getDeletionQueue();
|
||||
auto fence = getCommands()->getCommands()->getFence();
|
||||
VkDevice device = graphics->getDevice();
|
||||
VkImageView view = defaultView;
|
||||
VkImage img = image;
|
||||
deletionQueue.addPendingDelete(fence, [device, view]() { vkDestroyImageView(device, view, nullptr); });
|
||||
deletionQueue.addPendingDelete(fence, [device, img]() { vkDestroyImage(device, img, nullptr); });
|
||||
}
|
||||
|
||||
void TextureHandle::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
||||
@@ -145,7 +150,7 @@ void TextureHandle::executeOwnershipBarrier(Gfx::QueueType newOwner)
|
||||
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
dstManager = graphics->getTransferCommands();
|
||||
}
|
||||
else if(currentOwner == Gfx::QueueType::DEDICATED_TRANSFER)
|
||||
else if (currentOwner == Gfx::QueueType::DEDICATED_TRANSFER)
|
||||
{
|
||||
imageBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
|
||||
@@ -9,7 +9,7 @@ using namespace Seele;
|
||||
using namespace Seele::Vulkan;
|
||||
|
||||
Window::Window(PGraphics graphics, const WindowCreateInfo &createInfo)
|
||||
: Gfx::Window(createInfo), graphics(graphics), instance(graphics->getInstance())
|
||||
: Gfx::Window(createInfo), graphics(graphics), instance(graphics->getInstance()), swapchain(VK_NULL_HANDLE)
|
||||
{
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
GLFWwindow *handle = glfwCreateWindow(createInfo.width, createInfo.height, createInfo.title, createInfo.bFullscreen ? glfwGetPrimaryMonitor() : nullptr, nullptr);
|
||||
@@ -19,7 +19,28 @@ Window::Window(PGraphics graphics, const WindowCreateInfo &createInfo)
|
||||
|
||||
glfwCreateWindowSurface(instance, handle, nullptr, &surface);
|
||||
|
||||
createSwapchain();
|
||||
uint32_t numQueueFamilies = 0;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(graphics->getPhysicalDevice(), &numQueueFamilies, nullptr);
|
||||
Array<VkQueueFamilyProperties> queueProperties(numQueueFamilies);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(graphics->getPhysicalDevice(), &numQueueFamilies, queueProperties.data());
|
||||
|
||||
bool viableDevice = false;
|
||||
for (uint32 i = 0; i < numQueueFamilies; ++i)
|
||||
{
|
||||
VkBool32 supportsPresent;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(graphics->getPhysicalDevice(), i, surface, &supportsPresent);
|
||||
if (supportsPresent)
|
||||
{
|
||||
viableDevice = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!viableDevice)
|
||||
{
|
||||
std::cerr << "Device not suitable for presenting to surface " << surface << ", use a different one" << std::endl;
|
||||
}
|
||||
|
||||
recreateSwapchain(createInfo);
|
||||
}
|
||||
|
||||
Window::~Window()
|
||||
@@ -30,6 +51,7 @@ Window::~Window()
|
||||
|
||||
void Window::beginFrame()
|
||||
{
|
||||
glfwPollEvents();
|
||||
advanceBackBuffer();
|
||||
}
|
||||
|
||||
@@ -75,16 +97,9 @@ void Window::advanceBackBuffer()
|
||||
imageAcquiredSemaphore = imageAcquired[semaphoreIndex];
|
||||
currentImageIndex = imageIndex;
|
||||
|
||||
VkImageMemoryBarrier barrier =
|
||||
init::ImageMemoryBarrier(
|
||||
backBufferImages[currentImageIndex]->getHandle(),
|
||||
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
|
||||
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
||||
backBufferImages[currentImageIndex]->changeLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
||||
PCmdBuffer cmdBuffer = graphics->getGraphicsCommands()->getCommands();
|
||||
vkCmdPipelineBarrier(cmdBuffer->getHandle(),
|
||||
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
cmdBuffer->addWaitSemaphore(VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, imageAcquiredSemaphore);
|
||||
graphics->getGraphicsCommands()->getCommands()->addWaitSemaphore(VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, imageAcquiredSemaphore);
|
||||
graphics->getGraphicsCommands()->submitCommands();
|
||||
}
|
||||
|
||||
@@ -187,7 +202,10 @@ void Window::createSwapchain()
|
||||
|
||||
void Window::destroySwapchain()
|
||||
{
|
||||
vkDestroySwapchainKHR(graphics->getDevice(), swapchain, nullptr);
|
||||
if (swapchain != VK_NULL_HANDLE)
|
||||
{
|
||||
vkDestroySwapchainKHR(graphics->getDevice(), swapchain, nullptr);
|
||||
}
|
||||
for (uint32 i = 0; i < Gfx::numFramesBuffered; ++i)
|
||||
{
|
||||
imageAcquired[i] = nullptr;
|
||||
|
||||
Reference in New Issue
Block a user