Adding transparency support
This commit is contained in:
@@ -37,7 +37,7 @@ class UIPass : public RenderPass {
|
||||
Gfx::OPipelineLayout pipelineLayout;
|
||||
|
||||
Array<UI::RenderElementStyle> renderElements;
|
||||
Array<Gfx::PTexture> usedTextures;
|
||||
Array<Gfx::PTexture2D> usedTextures;
|
||||
};
|
||||
DEFINE_REF(UIPass);
|
||||
} // namespace Seele
|
||||
|
||||
Reference in New Issue
Block a user