Restructuring renderpasses
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@@ -42,9 +42,7 @@ private:
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{
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Plane planes[4];
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};
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PScene scene;
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Gfx::PStructuredBuffer frustumBuffer;
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Gfx::PUniformBuffer dispatchParamsBuffer;
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Gfx::PUniformBuffer viewParamsBuffer;
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@@ -54,7 +52,6 @@ private:
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Gfx::PComputePipeline frustumPipeline;
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Gfx::PTexture2D depthAttachment;
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//Gfx::PTexture2D depthComputeTexture;
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Gfx::PStructuredBuffer frustums;
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Gfx::PStructuredBuffer oLightIndexCounter;
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Gfx::PStructuredBuffer tLightIndexCounter;
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