Restructuring renderpasses
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
#include "View.h"
|
||||
#include "Window.h"
|
||||
#include "Graphics/Graphics.h"
|
||||
|
||||
Seele::View::View(Gfx::PGraphics graphics, PWindow window, const ViewportCreateInfo &viewportInfo)
|
||||
: graphics(graphics), owner(window)
|
||||
@@ -14,22 +14,20 @@ Seele::View::~View()
|
||||
|
||||
void Seele::View::beginFrame()
|
||||
{
|
||||
renderer->beginFrame();
|
||||
}
|
||||
|
||||
void Seele::View::render()
|
||||
{
|
||||
renderer->render();
|
||||
}
|
||||
|
||||
void Seele::View::endFrame()
|
||||
{
|
||||
renderer->endFrame();
|
||||
|
||||
}
|
||||
|
||||
void Seele::View::applyArea(URect area)
|
||||
{
|
||||
renderer->applyArea(area);
|
||||
|
||||
}
|
||||
|
||||
void View::setFocused()
|
||||
|
||||
Reference in New Issue
Block a user