Restructuring renderpasses
This commit is contained in:
+10
-12
@@ -1,16 +1,14 @@
|
||||
#include "Graphics/RenderCore.h"
|
||||
#include "Window/WindowManager.h"
|
||||
#include "Scene/Components/PrimitiveComponent.h"
|
||||
#include "Window/SceneView.h"
|
||||
#include "Window/InspectorView.h"
|
||||
#include "Asset/AssetRegistry.h"
|
||||
#include "Fibers/Fibers.h"
|
||||
#include <queue>
|
||||
|
||||
using namespace Seele;
|
||||
|
||||
int main()
|
||||
{
|
||||
RenderCore core;
|
||||
core.init();
|
||||
PWindowManager windowManager = new WindowManager();
|
||||
WindowCreateInfo mainWindowInfo;
|
||||
mainWindowInfo.title = "SeeleEngine";
|
||||
mainWindowInfo.width = 1280;
|
||||
@@ -18,13 +16,13 @@ int main()
|
||||
mainWindowInfo.bFullscreen = false;
|
||||
mainWindowInfo.numSamples = 1;
|
||||
mainWindowInfo.pixelFormat = Gfx::SE_FORMAT_B8G8R8A8_UNORM;
|
||||
auto window = core.getWindowManager()->addWindow(mainWindowInfo);
|
||||
auto window = windowManager->addWindow(mainWindowInfo);
|
||||
ViewportCreateInfo sceneViewInfo;
|
||||
sceneViewInfo.sizeX = 640;
|
||||
sceneViewInfo.sizeY = 720;
|
||||
sceneViewInfo.offsetX = 0;
|
||||
sceneViewInfo.offsetY = 0;
|
||||
PSceneView sceneView = new SceneView(core.getWindowManager()->getGraphics(), window, sceneViewInfo);
|
||||
PSceneView sceneView = new SceneView(windowManager->getGraphics(), window, sceneViewInfo);
|
||||
window->addView(sceneView);
|
||||
|
||||
ViewportCreateInfo inspectorViewInfo;
|
||||
@@ -32,7 +30,7 @@ int main()
|
||||
inspectorViewInfo.sizeY = 720;
|
||||
inspectorViewInfo.offsetX = 640;
|
||||
inspectorViewInfo.offsetY = 0;
|
||||
PInspectorView inspectorView = new InspectorView(core.getWindowManager()->getGraphics(), window, inspectorViewInfo);
|
||||
PInspectorView inspectorView = new InspectorView(windowManager->getGraphics(), window, inspectorViewInfo);
|
||||
window->addView(inspectorView);
|
||||
sceneView->setFocused();
|
||||
AssetRegistry::init("D:\\Private\\Programming\\C++\\TestSeeleProject\\");
|
||||
@@ -44,9 +42,9 @@ int main()
|
||||
PPrimitiveComponent arissa = new PrimitiveComponent(AssetRegistry::findMesh("Ely"));
|
||||
arissa->addWorldTranslation(Vector(0, 0, 100));
|
||||
arissa->setWorldScale(Vector(0.1f, 0.1f, 0.1f));
|
||||
sceneView->getScene()->addPrimitiveComponent(plane);
|
||||
sceneView->getScene()->addPrimitiveComponent(arissa);
|
||||
core.renderLoop();
|
||||
core.shutdown();
|
||||
while (windowManager->isActive())
|
||||
{
|
||||
windowManager->render();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user