Changing vertex data interfaces
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@@ -22,7 +22,7 @@ struct MeshData
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static const uint32_t MAX_VERTICES = 256;
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static const uint32_t MAX_PRIMITIVES = 256;
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static const uint32_t TASK_GROUP_SIZE = 128;
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static const uint32_t TASK_GROUP_SIZE = 32;
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static const uint32_t MESH_GROUP_SIZE = 32;
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static const uint32_t MAX_MESHLETS_PER_INSTANCE = 2048;
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