It works now?????
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@@ -86,7 +86,7 @@ void Seele::beginCompilation(const ShaderCompilationInfo& info, SlangCompileTarg
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for (const auto& [name, mod] : info.entryPoints) {
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entryPoints.add(name);
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slang::IEntryPoint* entry;
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moduleMap[mod]->findEntryPointByName(name.c_str(), &entry);
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CHECK_RESULT(moduleMap[mod]->findEntryPointByName(name.c_str(), &entry));
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components.add(entry);
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}
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