Implement Set, Refactor Map into Tree

This commit is contained in:
Dynamitos
2023-12-22 19:46:07 +01:00
parent ac1d11402e
commit c8f99bb64d
20 changed files with 674 additions and 603 deletions
@@ -157,7 +157,6 @@ void BasePass::render()
command->bindDescriptor(descriptorSets);
if (graphics->supportMeshShading())
{
std::cout << "Num Meshes: " << instance.meshes.size() << std::endl;
command->dispatch(instance.meshes.size(), 1, 1);
}
else