Implement Set, Refactor Map into Tree
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#include "EngineTest.h"
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#include "Component/Component.h"
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#include "Component/Transform.h"
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#include "Component/Camera.h"
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#include "Component/DirectionalLight.h"
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#include "System/ComponentSystem.h"
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using namespace Seele;
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using namespace Seele::System;
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