Implement Set, Refactor Map into Tree
This commit is contained in:
@@ -51,7 +51,7 @@ void taskMain(
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{
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uint m = mesh.meshletOffset + i;
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MeshletDescription meshlet = pScene.meshletInfos[m];
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if(meshlet.boundingBox.insideFrustum(localToClip, viewFrustum))
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//if(meshlet.boundingBox.insideFrustum(localToClip, viewFrustum))
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{
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uint index;
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InterlockedAdd(head, 1, index);
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@@ -20,8 +20,8 @@ struct MeshData
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uint32_t pad0[3];
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};
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static const uint MAX_VERTICES = 256;
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static const uint MAX_PRIMITIVES = 256;
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static const uint MAX_VERTICES = 64;
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static const uint MAX_PRIMITIVES = 126;
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static const uint TASK_GROUP_SIZE = 128;
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static const uint MESH_GROUP_SIZE = 32;
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static const uint MAX_MESHLETS_PER_MESH = 512;
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@@ -10,6 +10,11 @@ template<>
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struct Dependencies<>
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{
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int x;
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template<typename... Right>
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Dependencies<Right...> operator|(const Dependencies<Right...>& other)
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{
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return Dependencies<Right...>();
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}
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};
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template<typename This, typename... Rest>
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struct Dependencies<This, Rest...> : public Dependencies<Rest...>
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@@ -24,25 +29,31 @@ struct Dependencies<This, Rest...> : public Dependencies<Rest...>
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namespace Component
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{
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template<typename Comp>
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static int accessComponent(Comp& comp);
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template<typename Comp>
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Comp& getComponent();
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}
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template<typename Comp>
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concept has_dependencies = requires(Comp) { Comp::dependencies; };
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#define REQUIRE_COMPONENT(x) \
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private: \
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x& get##x() { return *tl_##x; } \
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const x& get##x() const { return *tl_##x; }; \
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x& get##x() { return getComponent<##x>(); } \
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const x& get##x() const { return getComponent<##x>(); } \
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public: \
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constexpr static Dependencies<x> dependencies = {};
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#define DECLARE_COMPONENT(x) \
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thread_local extern x* tl_##x; \
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void accessComponent(x& val); \
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template<> \
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int accessComponent<x>(x& val) { tl_##x = &val; return 0; }
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x& getComponent<x>();
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#define DEFINE_COMPONENT(x) \
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thread_local x* Seele::Component::tl_##x;
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thread_local x* tl_##x = nullptr; \
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void Seele::Component::accessComponent(x& ref) { tl_##x = &ref; } \
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template<> \
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x& Seele::Component::getComponent<x>() { return *tl_##x; }
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} // namespace Seele
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@@ -2,7 +2,7 @@
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using namespace Seele::Component;
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DEFINE_COMPONENT(Transform)
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DEFINE_COMPONENT(Transform);
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void Transform::setPosition(Vector pos)
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{
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@@ -3,7 +3,9 @@ target_sources(Engine
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Array.h
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List.h
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Map.h
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Pair.h)
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Pair.h
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Set.h
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Tree.h)
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target_sources(Engine
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PUBLIC FILE_SET HEADERS
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@@ -11,4 +13,6 @@ target_sources(Engine
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Array.h
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List.h
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Map.h
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Pair.h)
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Pair.h
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Set.h
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Tree.h)
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+43
-542
@@ -2,416 +2,101 @@
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#include <utility>
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#include "Array.h"
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#include "Pair.h"
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#include "Tree.h"
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#include "Serialization/Serialization.h"
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namespace Seele
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{
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template<typename KeyType, typename PairType>
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struct _KeyFun
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{
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const KeyType& operator()(const PairType& pair) const
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{
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return pair.key;
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}
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};
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template <typename K,
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typename V,
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typename Compare = std::less<K>,
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typename Allocator = std::pmr::polymorphic_allocator<Pair<const K,V>>>
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struct Map
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typename Allocator = std::pmr::polymorphic_allocator<Pair<const K, V>>>
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struct Map : public Tree<K, Pair<K, V>, _KeyFun<K, Pair<K, V>>, Compare, Allocator>
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{
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private:
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struct Node
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{
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Node* leftChild;
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Node* rightChild;
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Pair<K, V> pair;
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Node()
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: leftChild(nullptr)
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, rightChild(nullptr)
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, pair()
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{
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}
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Node(const Node& other) = default;
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Node(Node&& other) = default;
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Node& operator=(const Node& other) = default;
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Node& operator=(Node&& other) = default;
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Node(K key)
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: leftChild(nullptr)
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, rightChild(nullptr)
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, pair(std::move(key))
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{
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}
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~Node()
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{
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}
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};
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using NodeAlloc = std::allocator_traits<Allocator>::template rebind_alloc<Node>;
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public:
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template<typename PairType>
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class IteratorBase
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{
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public:
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using iterator_category = std::bidirectional_iterator_tag;
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using value_type = PairType;
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using difference_type = std::ptrdiff_t;
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using reference = PairType&;
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using pointer = PairType*;
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constexpr IteratorBase(Node* x = nullptr, Array<Node*> &&beginIt = Array<Node*>())
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: node(x), traversal(std::move(beginIt))
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{
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}
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constexpr IteratorBase(const IteratorBase &i)
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: node(i.node), traversal(i.traversal)
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{
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}
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constexpr IteratorBase(IteratorBase&& i)
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: node(std::move(i.node)), traversal(std::move(i.traversal))
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{
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}
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constexpr IteratorBase& operator=(const IteratorBase& other)
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{
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if(this != &other)
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{
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node = other.node;
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traversal = other.traversal;
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}
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return *this;
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}
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constexpr IteratorBase& operator=(IteratorBase&& other)
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{
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if(this != &other)
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{
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node = std::move(other.node);
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traversal = std::move(other.traversal);
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}
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return *this;
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}
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constexpr reference operator*() const
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{
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return node->pair;
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}
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constexpr pointer operator->() const
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{
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return &(node->pair);
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}
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constexpr bool operator!=(const IteratorBase &other)
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{
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return node != other.node;
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}
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constexpr bool operator==(const IteratorBase &other)
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{
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return node == other.node;
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}
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constexpr IteratorBase &operator++()
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{
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node = node->rightChild;
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while (node != nullptr
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&& node->leftChild != nullptr)
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{
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traversal.add(node);
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node = node->leftChild;
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}
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if (node == nullptr
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&& traversal.size() > 0)
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{
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node = traversal.back();
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traversal.pop();
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}
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return *this;
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}
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constexpr IteratorBase &operator--()
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{
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node = node->leftChild;
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while (node != nullptr
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&& node->rightChild != nullptr)
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{
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traversal.add(node);
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node = node->rightchild;
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}
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if (node == nullptr
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&& traversal.size() > 0)
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{
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node = traversal.back();
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traversal.pop();
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}
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return *this;
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}
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constexpr IteratorBase operator--(int)
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{
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IteratorBase tmp(*this);
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--*this;
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return tmp;
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}
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constexpr IteratorBase operator++(int)
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{
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IteratorBase tmp(*this);
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++*this;
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return tmp;
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}
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private:
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Node* node;
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Array<Node*> traversal;
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};
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using Iterator = IteratorBase<Pair<K,V>>;
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using ConstIterator = IteratorBase<const Pair<K,V>>;
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using key_type = K;
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using Super = Tree<K, Pair<K, V>, _KeyFun<K, Pair<K, V>>, Compare, Allocator>;
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using key_type = Super::key_type;
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using mapped_type = V;
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using value_type = Pair<K,V>;
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using allocator_type = Allocator;
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using size_type = std::size_t;
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using difference_type = std::ptrdiff_t;
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using reference = value_type&;
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using const_reference = const value_type&;
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using pointer = std::allocator_traits<Allocator>::pointer;
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using const_pointer = std::allocator_traits<Allocator>::const_pointer;
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using value_type = Super::value_type;
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using iterator = Iterator;
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using const_iterator = ConstIterator;
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using reverse_iterator = std::reverse_iterator<iterator>;
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using const_reverse_iterator = std::reverse_iterator<const_iterator>;
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using allocator_type = Super::allocator_type;
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using size_type = Super::size_type;
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using difference_type = Super::difference_type;
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using reference = Super::reference;
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using const_reference = Super::reference;
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using pointer = Super::pointer;
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using const_pointer = Super::const_pointer;
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using iterator = Super::iterator;
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using const_iterator = Super::const_iterator;
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using reverse_iterator = Super::reverse_iterator;
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using const_reverse_iterator = Super::const_reverse_iterator;
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constexpr Map() noexcept
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: root(nullptr)
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, beginIt(nullptr)
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, endIt(nullptr)
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, iteratorsDirty(true)
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, _size(0)
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, comp(Compare())
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: Super()
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{
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}
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constexpr explicit Map(const Compare& comp, const Allocator& alloc = Allocator()) noexcept(noexcept(Allocator()))
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: alloc(alloc)
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, root(nullptr)
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, beginIt(nullptr)
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, endIt(nullptr)
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, iteratorsDirty(true)
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, _size(0)
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, comp(comp)
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: Super(comp, alloc)
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{
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}
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constexpr explicit Map(const Allocator& alloc) noexcept(noexcept(Compare()))
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: alloc(alloc)
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, root(nullptr)
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, beginIt(nullptr)
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, endIt(nullptr)
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, iteratorsDirty(true)
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, _size(0)
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, comp(Compare())
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: Super(alloc)
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{
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}
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constexpr Map(const Map& other)
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: alloc(other.alloc)
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, root(nullptr)
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, iteratorsDirty(true)
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, _size(0)
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, comp(other.comp)
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{
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for(const auto& [key, val] : other)
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{
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this->operator[](key) = val;
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}
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}
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constexpr Map(Map&& other) noexcept
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: alloc(std::move(other.alloc))
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, root(std::move(other.root))
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, iteratorsDirty(true)
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, _size(std::move(other._size))
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, comp(std::move(other.comp))
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{
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}
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constexpr ~Map() noexcept
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{
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clear();
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}
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constexpr Map& operator=(const Map& other)
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{
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if(this != &other)
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{
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alloc = other.alloc;
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comp = other.comp;
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root = nullptr;
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_size = 0;
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for(const auto& [key, val] : other)
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{
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this->operator[](key) = val;
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}
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markIteratorsDirty();
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}
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return *this;
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}
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constexpr Map& operator=(Map&& other)
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{
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if(this != &other)
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{
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alloc = std::move(other.alloc);
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root = std::move(other.root);
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_size = std::move(other._size);
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comp = std::move(other.comp);
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markIteratorsDirty();
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}
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return *this;
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}
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constexpr mapped_type& operator[](const key_type& key)
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{
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root = splay(root, key);
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if (root == nullptr || !equal(root->pair.key, key))
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{
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root = insert(root, key);
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_size++;
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}
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markIteratorsDirty();
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return root->pair.value;
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auto [it, inserted] = Super::insert(Pair<K, V>(key, V()));
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return it->value;
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}
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constexpr const mapped_type& operator[](const key_type& key) const
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{
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Node* it = root;
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while (!equal(it->pair.key, key))
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{
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if (comp(key, it->pair.key))
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{
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it = it->leftChild;
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}
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else
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{
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it = it->rightChild;
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}
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}
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return it->pair.value;
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return Super::find(key)->value;
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}
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constexpr mapped_type& at(const key_type& key)
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{
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root = splay(root, key);
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if (root == nullptr || !equal(root->pair.key, key))
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iterator elem = Super::find(key);
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if (elem == Super::end())
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{
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throw std::logic_error("Key not found");
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}
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markIteratorsDirty();
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return root->pair.value;
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return elem->value;
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}
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constexpr mapped_type& at(key_type&& key)
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{
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root = splay(root, std::move(key));
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if (root == nullptr || !equal(root->pair.key, key))
|
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{
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throw std::logic_error("Key not found");
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}
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markIteratorsDirty();
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return root->pair.value;
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}
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constexpr const mapped_type& at(const key_type& key) const
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{
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Node* it = root;
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while (!equal(it->pair.key, key))
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{
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if (comp(key, it->pair.key))
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{
|
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it = it->leftChild;
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}
|
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else
|
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{
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it = it->rightChild;
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||||
}
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}
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return it->pair.value;
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return Super::find(key)->value;
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}
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constexpr iterator find(const key_type& key)
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{
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root = splay(root, key);
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refreshIterators();
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if (root == nullptr || !equal(root->pair.key, key))
|
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{
|
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return endIt;
|
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}
|
||||
return iterator(root);
|
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}
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constexpr iterator find(key_type&& key)
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{
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||||
root = splay(root, std::move(key));
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refreshIterators();
|
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if (root == nullptr || !equal(root->pair.key, key))
|
||||
{
|
||||
return endIt;
|
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}
|
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return iterator(root);
|
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return Super::find(key);
|
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}
|
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constexpr iterator erase(const key_type& key)
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{
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root = remove(root, key);
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refreshIterators();
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assert(root != nullptr || _size == 0);
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return iterator(root);
|
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}
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||||
constexpr iterator erase(key_type&& key)
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{
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root = remove(root, std::move(key));
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refreshIterators();
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return iterator(root);
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}
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constexpr void clear()
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||||
{
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while(_size > 0)
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||||
{
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root = remove(root, root->pair.key);
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}
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root = nullptr;
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markIteratorsDirty();
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return Super::remove(key);
|
||||
}
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||||
constexpr bool exists(const key_type& key)
|
||||
{
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return find(key) != endIt;
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}
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||||
constexpr bool exists(key_type&& key)
|
||||
{
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return find(std::move(key)) != endIt;
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||||
return Super::find(key) != Super::end();
|
||||
}
|
||||
constexpr bool contains(const key_type& key)
|
||||
{
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||||
return exists(key);
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||||
}
|
||||
constexpr bool contains(key_type&& key)
|
||||
constexpr Pair<iterator, bool> insert(const value_type& val)
|
||||
{
|
||||
return exists(key);
|
||||
}
|
||||
constexpr iterator begin()
|
||||
{
|
||||
if(iteratorsDirty)
|
||||
{
|
||||
refreshIterators();
|
||||
}
|
||||
return beginIt;
|
||||
}
|
||||
constexpr iterator end()
|
||||
{
|
||||
if(iteratorsDirty)
|
||||
{
|
||||
refreshIterators();
|
||||
}
|
||||
return endIt;
|
||||
}
|
||||
constexpr iterator begin() const
|
||||
{
|
||||
if(iteratorsDirty)
|
||||
{
|
||||
return calcBeginIterator();
|
||||
}
|
||||
return beginIt;
|
||||
}
|
||||
constexpr iterator end() const
|
||||
{
|
||||
if(iteratorsDirty)
|
||||
{
|
||||
return calcEndIterator();
|
||||
}
|
||||
return endIt;
|
||||
}
|
||||
constexpr bool empty() const
|
||||
{
|
||||
return _size == 0;
|
||||
}
|
||||
constexpr size_type size() const
|
||||
{
|
||||
return _size;
|
||||
return Super::insert(val);
|
||||
}
|
||||
void save(ArchiveBuffer& buffer) const
|
||||
{
|
||||
buffer.writeBytes(&_size, sizeof(uint64));
|
||||
size_t s = Super::size();
|
||||
buffer.writeBytes(&s, sizeof(uint64));
|
||||
for(const auto& [k, v] : *this)
|
||||
{
|
||||
Serialization::save(buffer, k);
|
||||
@@ -431,189 +116,5 @@ public:
|
||||
this->operator[](std::move(k)) = std::move(v);
|
||||
}
|
||||
}
|
||||
private:
|
||||
void verifyTree()
|
||||
{
|
||||
size_t numElems = 0;
|
||||
for (const auto& it : *this)
|
||||
{
|
||||
numElems++;
|
||||
}
|
||||
assert(numElems == _size);
|
||||
}
|
||||
void markIteratorsDirty()
|
||||
{
|
||||
iteratorsDirty = true;
|
||||
}
|
||||
void refreshIterators()
|
||||
{
|
||||
beginIt = calcBeginIterator();
|
||||
endIt = calcEndIterator();
|
||||
iteratorsDirty = false;
|
||||
}
|
||||
constexpr Iterator calcBeginIterator() const
|
||||
{
|
||||
Node* begin = root;
|
||||
Array<Node*> beginTraversal;
|
||||
while (begin != nullptr)
|
||||
{
|
||||
beginTraversal.add(begin);
|
||||
begin = begin->leftChild;
|
||||
}
|
||||
if(!beginTraversal.empty())
|
||||
{
|
||||
begin = beginTraversal.back();
|
||||
beginTraversal.pop();
|
||||
}
|
||||
return Iterator(begin, std::move(beginTraversal));
|
||||
}
|
||||
constexpr Iterator calcEndIterator() const
|
||||
{
|
||||
Node* endIndex = root;
|
||||
Array<Node*> endTraversal;
|
||||
while (endIndex != nullptr)
|
||||
{
|
||||
endTraversal.add(endIndex);
|
||||
endIndex = endIndex->rightChild;
|
||||
}
|
||||
return Iterator(endIndex, std::move(endTraversal));
|
||||
}
|
||||
NodeAlloc alloc;
|
||||
Node* root;
|
||||
Iterator beginIt;
|
||||
Iterator endIt;
|
||||
bool iteratorsDirty;
|
||||
size_type _size;
|
||||
Compare comp;
|
||||
Node* rotateLeft(Node* x)
|
||||
{
|
||||
Node* y = x->rightChild;
|
||||
x->rightChild = y->leftChild;
|
||||
y->leftChild = x;
|
||||
return y;
|
||||
}
|
||||
Node* rotateRight(Node* x)
|
||||
{
|
||||
Node* y = x->leftChild;
|
||||
x->leftChild = y->rightChild;
|
||||
y->rightChild = x;
|
||||
return y;
|
||||
}
|
||||
template<class KeyType>
|
||||
Node* insert(Node* r, KeyType&& key)
|
||||
{
|
||||
if (r == nullptr)
|
||||
{
|
||||
root = alloc.allocate(1);
|
||||
std::allocator_traits<NodeAlloc>::construct(alloc, root, std::forward<KeyType>(key));
|
||||
return root;
|
||||
}
|
||||
r = splay(r, key);
|
||||
|
||||
if (equal(r->pair.key, key))
|
||||
return r;
|
||||
|
||||
Node *newNode = alloc.allocate(1);
|
||||
std::allocator_traits<NodeAlloc>::construct(alloc, newNode, std::forward<KeyType>(key));
|
||||
|
||||
if (comp(newNode->pair.key, r->pair.key))
|
||||
{
|
||||
newNode->rightChild = r;
|
||||
newNode->leftChild = r->leftChild;
|
||||
r->leftChild = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
newNode->leftChild = r;
|
||||
newNode->rightChild = r->rightChild;
|
||||
r->rightChild = nullptr;
|
||||
}
|
||||
return newNode;
|
||||
}
|
||||
template<class KeyType>
|
||||
Node* remove(Node* r, KeyType&& key)
|
||||
{
|
||||
Node* temp;
|
||||
if (r == nullptr)
|
||||
return nullptr;
|
||||
|
||||
r = splay(r, key);
|
||||
|
||||
if (!equal(r->pair.key, key))
|
||||
return r;
|
||||
|
||||
if (r->leftChild == nullptr)
|
||||
{
|
||||
temp = r;
|
||||
r = r->rightChild;
|
||||
}
|
||||
else
|
||||
{
|
||||
temp = r;
|
||||
|
||||
r = splay(r->leftChild, key);
|
||||
r->rightChild = temp->rightChild;
|
||||
}
|
||||
std::allocator_traits<NodeAlloc>::destroy(alloc, temp);
|
||||
alloc.deallocate(temp, 1);
|
||||
_size--;
|
||||
return r;
|
||||
}
|
||||
template<class KeyType>
|
||||
Node* splay(Node* r, KeyType&& key)
|
||||
{
|
||||
if (r == nullptr || equal(r->pair.key, key))
|
||||
{
|
||||
return r;
|
||||
}
|
||||
if (comp(key, r->pair.key))
|
||||
{
|
||||
if (r->leftChild == nullptr)
|
||||
return r;
|
||||
|
||||
if (comp(key, r->leftChild->pair.key))
|
||||
{
|
||||
r->leftChild->leftChild = splay(r->leftChild->leftChild, key);
|
||||
|
||||
r = rotateRight(r);
|
||||
}
|
||||
else if (comp(r->leftChild->pair.key, key))
|
||||
{
|
||||
r->leftChild->rightChild = splay(r->leftChild->rightChild, key);
|
||||
|
||||
if (r->leftChild->rightChild != nullptr)
|
||||
{
|
||||
r->leftChild = rotateLeft(r->leftChild);
|
||||
}
|
||||
}
|
||||
return (r->leftChild == nullptr) ? r : rotateRight(r);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (r->rightChild == nullptr)
|
||||
return r;
|
||||
|
||||
if (comp(key, r->rightChild->pair.key))
|
||||
{
|
||||
r->rightChild->leftChild = splay(r->rightChild->leftChild, key);
|
||||
|
||||
if (r->rightChild->leftChild != nullptr)
|
||||
{
|
||||
r->rightChild = rotateRight(r->rightChild);
|
||||
}
|
||||
}
|
||||
else if (comp(r->rightChild->pair.key, key))
|
||||
{
|
||||
r->rightChild->rightChild = splay(r->rightChild->rightChild, key);
|
||||
|
||||
r = rotateLeft(r);
|
||||
}
|
||||
return (r->rightChild == nullptr) ? r : rotateLeft(r);
|
||||
}
|
||||
}
|
||||
bool equal(const key_type& a, const key_type& b) const
|
||||
{
|
||||
return !comp(a, b) && !comp(b, a);
|
||||
}
|
||||
};
|
||||
} // namespace Seele
|
||||
|
||||
@@ -6,20 +6,21 @@ template <typename K, typename V>
|
||||
struct Pair
|
||||
{
|
||||
public:
|
||||
Pair()
|
||||
constexpr Pair()
|
||||
: key(K()), value(V())
|
||||
{}
|
||||
constexpr Pair(const K & key, const V & value)
|
||||
: key(key), value(value)
|
||||
{}
|
||||
template<class U1 = K, class U2 = V>
|
||||
constexpr Pair(U1&& x, U2&& y)
|
||||
: key(std::forward<U1>(x))
|
||||
, value(std::forward<U2>(y))
|
||||
{
|
||||
}
|
||||
Pair(const Pair& other) = default;
|
||||
Pair(Pair&& other) = default;
|
||||
~Pair(){}
|
||||
template<class KeyType>
|
||||
explicit Pair(KeyType&& key)
|
||||
: key(std::forward<KeyType>(key)), value(V())
|
||||
{}
|
||||
template<class KeyType, class ValueType>
|
||||
explicit Pair(KeyType&& key, ValueType&& value)
|
||||
: key(std::forward<KeyType>(key)), value(std::forward<ValueType>(value))
|
||||
{}
|
||||
Pair& operator=(const Pair& other) = default;
|
||||
Pair& operator=(Pair&& other) = default;
|
||||
constexpr friend bool operator<(const Pair& left, const Pair& right)
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
#pragma once
|
||||
#include <utility>
|
||||
#include "Array.h"
|
||||
#include "Tree.h"
|
||||
|
||||
namespace Seele
|
||||
{
|
||||
template<class Key, class Compare = std::less<Key>, class Allocator = std::pmr::polymorphic_allocator<Key>>
|
||||
class Set : public Tree<Key, Key, std::identity, Compare, Allocator>
|
||||
{
|
||||
public:
|
||||
using Super = Tree<Key, Key, std::identity, Compare, Allocator>;
|
||||
using key_type = Key;
|
||||
using value_type = Key;
|
||||
using node_type = Super::Node;
|
||||
using allocator_type = Super::allocator_type;
|
||||
using size_type = Super::size_type;
|
||||
using difference_type = Super::difference_type;
|
||||
using reference = value_type&;
|
||||
using const_reference = const value_type&;
|
||||
using pointer = std::allocator_traits<Allocator>::pointer;
|
||||
using const_pointer = std::allocator_traits<Allocator>::const_pointer;
|
||||
|
||||
using iterator = Super::iterator;
|
||||
using const_iterator = Super::const_iterator;
|
||||
using reverse_iterator = Super::reverse_iterator;
|
||||
using const_reverse_iterator = Super::const_reverse_iterator;
|
||||
|
||||
Set()
|
||||
: Set(Compare())
|
||||
{
|
||||
}
|
||||
explicit Set(const Compare& comp, const Allocator alloc = Allocator())
|
||||
: Super(comp, alloc)
|
||||
{
|
||||
}
|
||||
explicit Set(const Allocator alloc)
|
||||
: Super(alloc)
|
||||
{
|
||||
}
|
||||
constexpr Pair<iterator, bool> insert(const value_type& value)
|
||||
{
|
||||
return Super::insert(value);
|
||||
}
|
||||
};
|
||||
} // namespace Seele
|
||||
@@ -0,0 +1,510 @@
|
||||
#pragma once
|
||||
#include <memory_resource>
|
||||
#include "Pair.h"
|
||||
|
||||
namespace Seele
|
||||
{
|
||||
template <
|
||||
typename KeyType,
|
||||
typename NodeData,
|
||||
typename KeyFun,
|
||||
typename Compare,
|
||||
typename Allocator>
|
||||
struct Tree
|
||||
{
|
||||
protected:
|
||||
struct Node
|
||||
{
|
||||
Node* leftChild;
|
||||
Node* rightChild;
|
||||
NodeData data;
|
||||
};
|
||||
using NodeAlloc = std::allocator_traits<Allocator>::template rebind_alloc<Node>;
|
||||
public:
|
||||
template<typename IterType>
|
||||
class IteratorBase
|
||||
{
|
||||
public:
|
||||
using iterator_category = std::bidirectional_iterator_tag;
|
||||
using value_type = IterType;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using reference = IterType&;
|
||||
using pointer = IterType*;
|
||||
|
||||
constexpr IteratorBase(Node* x = nullptr, Array<Node*>&& beginIt = Array<Node*>())
|
||||
: node(x), traversal(std::move(beginIt))
|
||||
{
|
||||
}
|
||||
constexpr IteratorBase(const IteratorBase& i)
|
||||
: node(i.node), traversal(i.traversal)
|
||||
{
|
||||
}
|
||||
constexpr IteratorBase(IteratorBase&& i)
|
||||
: node(std::move(i.node)), traversal(std::move(i.traversal))
|
||||
{
|
||||
}
|
||||
constexpr IteratorBase& operator=(const IteratorBase& other)
|
||||
{
|
||||
if (this != &other)
|
||||
{
|
||||
node = other.node;
|
||||
traversal = other.traversal;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
constexpr IteratorBase& operator=(IteratorBase&& other)
|
||||
{
|
||||
if (this != &other)
|
||||
{
|
||||
node = std::move(other.node);
|
||||
traversal = std::move(other.traversal);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
constexpr reference operator*() const
|
||||
{
|
||||
return node->data;
|
||||
}
|
||||
constexpr pointer operator->() const
|
||||
{
|
||||
return &(node->data);
|
||||
}
|
||||
constexpr bool operator!=(const IteratorBase& other)
|
||||
{
|
||||
return node != other.node;
|
||||
}
|
||||
constexpr bool operator==(const IteratorBase& other)
|
||||
{
|
||||
return node == other.node;
|
||||
}
|
||||
constexpr IteratorBase& operator++()
|
||||
{
|
||||
node = node->rightChild;
|
||||
while (node != nullptr
|
||||
&& node->leftChild != nullptr)
|
||||
{
|
||||
traversal.add(node);
|
||||
node = node->leftChild;
|
||||
}
|
||||
if (node == nullptr
|
||||
&& traversal.size() > 0)
|
||||
{
|
||||
node = traversal.back();
|
||||
traversal.pop();
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
constexpr IteratorBase& operator--()
|
||||
{
|
||||
node = node->leftChild;
|
||||
while (node != nullptr
|
||||
&& node->rightChild != nullptr)
|
||||
{
|
||||
traversal.add(node);
|
||||
node = node->rightchild;
|
||||
}
|
||||
if (node == nullptr
|
||||
&& traversal.size() > 0)
|
||||
{
|
||||
node = traversal.back();
|
||||
traversal.pop();
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
constexpr IteratorBase operator--(int)
|
||||
{
|
||||
IteratorBase tmp(*this);
|
||||
--*this;
|
||||
return tmp;
|
||||
}
|
||||
constexpr IteratorBase operator++(int)
|
||||
{
|
||||
IteratorBase tmp(*this);
|
||||
++*this;
|
||||
return tmp;
|
||||
}
|
||||
Node* getNode()
|
||||
{
|
||||
return node;
|
||||
}
|
||||
private:
|
||||
Node* node;
|
||||
Array<Node*> traversal;
|
||||
};
|
||||
using Iterator = IteratorBase<NodeData>;
|
||||
using ConstIterator = IteratorBase<const NodeData>;
|
||||
|
||||
using key_type = KeyType;
|
||||
using value_type = NodeData;
|
||||
using allocator_type = Allocator;
|
||||
using size_type = std::size_t;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using reference = value_type&;
|
||||
using const_reference = const value_type&;
|
||||
using pointer = std::allocator_traits<Allocator>::pointer;
|
||||
using const_pointer = std::allocator_traits<Allocator>::const_pointer;
|
||||
|
||||
using iterator = Iterator;
|
||||
using const_iterator = ConstIterator;
|
||||
using reverse_iterator = std::reverse_iterator<iterator>;
|
||||
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
|
||||
|
||||
constexpr Tree() noexcept
|
||||
: root(nullptr)
|
||||
, beginIt(nullptr)
|
||||
, endIt(nullptr)
|
||||
, iteratorsDirty(true)
|
||||
, _size(0)
|
||||
, comp(Compare())
|
||||
{
|
||||
}
|
||||
constexpr explicit Tree(const Compare& comp, const Allocator& alloc = Allocator()) noexcept(noexcept(Allocator()))
|
||||
: alloc(alloc)
|
||||
, root(nullptr)
|
||||
, beginIt(nullptr)
|
||||
, endIt(nullptr)
|
||||
, iteratorsDirty(true)
|
||||
, _size(0)
|
||||
, comp(comp)
|
||||
{
|
||||
}
|
||||
constexpr explicit Tree(const Allocator& alloc) noexcept(noexcept(Compare()))
|
||||
: alloc(alloc)
|
||||
, root(nullptr)
|
||||
, beginIt(nullptr)
|
||||
, endIt(nullptr)
|
||||
, iteratorsDirty(true)
|
||||
, _size(0)
|
||||
, comp(Compare())
|
||||
{
|
||||
}
|
||||
constexpr Tree(const Tree& other)
|
||||
: alloc(other.alloc)
|
||||
, root(nullptr)
|
||||
, iteratorsDirty(true)
|
||||
, _size()
|
||||
, comp(other.comp)
|
||||
{
|
||||
std::copy(other.begin(), other.end(), begin());
|
||||
}
|
||||
constexpr Tree(Tree&& other) noexcept
|
||||
: alloc(std::move(other.alloc))
|
||||
, root(std::move(other.root))
|
||||
, iteratorsDirty(true)
|
||||
, _size(std::move(other._size))
|
||||
, comp(std::move(other.comp))
|
||||
{
|
||||
}
|
||||
constexpr ~Tree() noexcept
|
||||
{
|
||||
clear();
|
||||
}
|
||||
constexpr Tree& operator=(const Tree& other)
|
||||
{
|
||||
if (this != &other)
|
||||
{
|
||||
clear();
|
||||
alloc = other.alloc;
|
||||
comp = other.comp;
|
||||
root = nullptr;
|
||||
_size = 0;
|
||||
std::copy(other.begin(), other.end(), begin());
|
||||
markIteratorsDirty();
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
constexpr Tree& operator=(Tree&& other)
|
||||
{
|
||||
if (this != &other)
|
||||
{
|
||||
clear();
|
||||
alloc = std::move(other.alloc);
|
||||
root = std::move(other.root);
|
||||
_size = std::move(other._size);
|
||||
comp = std::move(other.comp);
|
||||
markIteratorsDirty();
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
constexpr void clear()
|
||||
{
|
||||
while (_size > 0)
|
||||
{
|
||||
root = _remove(root, keyFun(root->data));
|
||||
}
|
||||
root = nullptr;
|
||||
markIteratorsDirty();
|
||||
}
|
||||
constexpr iterator begin()
|
||||
{
|
||||
if (iteratorsDirty)
|
||||
{
|
||||
refreshIterators();
|
||||
}
|
||||
return beginIt;
|
||||
}
|
||||
constexpr iterator end()
|
||||
{
|
||||
if (iteratorsDirty)
|
||||
{
|
||||
refreshIterators();
|
||||
}
|
||||
return endIt;
|
||||
}
|
||||
constexpr iterator begin() const
|
||||
{
|
||||
if (iteratorsDirty)
|
||||
{
|
||||
return calcBeginIterator();
|
||||
}
|
||||
return beginIt;
|
||||
}
|
||||
constexpr iterator end() const
|
||||
{
|
||||
if (iteratorsDirty)
|
||||
{
|
||||
return calcEndIterator();
|
||||
}
|
||||
return endIt;
|
||||
}
|
||||
constexpr bool empty() const
|
||||
{
|
||||
return _size == 0;
|
||||
}
|
||||
constexpr size_type size() const
|
||||
{
|
||||
return _size;
|
||||
}
|
||||
protected:
|
||||
constexpr iterator find(const key_type& key)
|
||||
{
|
||||
root = _splay(root, key);
|
||||
if (root == nullptr || !equal(root->data, key))
|
||||
{
|
||||
return end();
|
||||
}
|
||||
return iterator(root);
|
||||
}
|
||||
constexpr iterator find(const key_type& key) const
|
||||
{
|
||||
Node* it = root;
|
||||
while (!equal(it->data, key))
|
||||
{
|
||||
if (comp(key, keyFun(it->data)))
|
||||
{
|
||||
it = it->leftChild;
|
||||
}
|
||||
else
|
||||
{
|
||||
it = it->rightChild;
|
||||
}
|
||||
}
|
||||
return iterator(it);
|
||||
}
|
||||
constexpr Pair<iterator, bool> insert(const NodeData& data)
|
||||
{
|
||||
auto [r, inserted] = _insert(root, data);
|
||||
root = r;
|
||||
return Pair<iterator, bool>(iterator(root), inserted);
|
||||
}
|
||||
constexpr Pair<iterator, bool> insert(NodeData&& data)
|
||||
{
|
||||
auto [r, inserted] = _insert(root, std::move(data));
|
||||
root = r;
|
||||
return Pair<iterator, bool>(iterator(root), inserted);
|
||||
}
|
||||
constexpr iterator remove(const key_type& key)
|
||||
{
|
||||
root = _remove(root, key);
|
||||
return iterator(root);
|
||||
}
|
||||
private:
|
||||
void verifyTree()
|
||||
{
|
||||
size_t numElems = 0;
|
||||
for (const auto& it : *this)
|
||||
{
|
||||
numElems++;
|
||||
}
|
||||
assert(numElems == _size);
|
||||
}
|
||||
void markIteratorsDirty()
|
||||
{
|
||||
iteratorsDirty = true;
|
||||
}
|
||||
void refreshIterators()
|
||||
{
|
||||
beginIt = calcBeginIterator();
|
||||
endIt = calcEndIterator();
|
||||
iteratorsDirty = false;
|
||||
}
|
||||
constexpr Iterator calcBeginIterator() const
|
||||
{
|
||||
Node* begin = root;
|
||||
Array<Node*> beginTraversal;
|
||||
while (begin != nullptr)
|
||||
{
|
||||
beginTraversal.add(begin);
|
||||
begin = begin->leftChild;
|
||||
}
|
||||
if (!beginTraversal.empty())
|
||||
{
|
||||
begin = beginTraversal.back();
|
||||
beginTraversal.pop();
|
||||
}
|
||||
return Iterator(begin, std::move(beginTraversal));
|
||||
}
|
||||
constexpr Iterator calcEndIterator() const
|
||||
{
|
||||
Node* endIndex = root;
|
||||
Array<Node*> endTraversal;
|
||||
while (endIndex != nullptr)
|
||||
{
|
||||
endTraversal.add(endIndex);
|
||||
endIndex = endIndex->rightChild;
|
||||
}
|
||||
return Iterator(endIndex, std::move(endTraversal));
|
||||
}
|
||||
NodeAlloc alloc;
|
||||
Node* root;
|
||||
Iterator beginIt;
|
||||
Iterator endIt;
|
||||
bool iteratorsDirty;
|
||||
size_type _size;
|
||||
Compare comp;
|
||||
KeyFun keyFun = KeyFun();
|
||||
Node* rotateLeft(Node* x)
|
||||
{
|
||||
Node* y = x->rightChild;
|
||||
x->rightChild = y->leftChild;
|
||||
y->leftChild = x;
|
||||
return y;
|
||||
}
|
||||
Node* rotateRight(Node* x)
|
||||
{
|
||||
Node* y = x->leftChild;
|
||||
x->leftChild = y->rightChild;
|
||||
y->rightChild = x;
|
||||
return y;
|
||||
}
|
||||
template<class NodeDataType>
|
||||
Pair<Node*, bool> _insert(Node* r, NodeDataType&& data)
|
||||
{
|
||||
if (r == nullptr)
|
||||
{
|
||||
root = alloc.allocate(1);
|
||||
std::allocator_traits<NodeAlloc>::construct(alloc, root, nullptr, nullptr, std::forward<NodeDataType>(data));
|
||||
_size++;
|
||||
return Pair<Node*, bool>(root, true);
|
||||
}
|
||||
r = _splay(r, keyFun(data));
|
||||
|
||||
if (equal(r->data, keyFun(data)))
|
||||
return Pair<Node*, bool>(r, false);
|
||||
|
||||
Node* newNode = alloc.allocate(1);
|
||||
std::allocator_traits<NodeAlloc>::construct(alloc, newNode, nullptr, nullptr, std::forward<NodeDataType>(data));
|
||||
|
||||
if (comp(keyFun(r->data), keyFun(newNode->data)))
|
||||
{
|
||||
newNode->rightChild = r;
|
||||
newNode->leftChild = r->leftChild;
|
||||
r->leftChild = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
newNode->leftChild = r;
|
||||
newNode->rightChild = r->rightChild;
|
||||
r->rightChild = nullptr;
|
||||
}
|
||||
_size++;
|
||||
return Pair<Node*, bool>(newNode, true);
|
||||
}
|
||||
template<class KeyType>
|
||||
Node* _remove(Node* r, KeyType&& key)
|
||||
{
|
||||
Node* temp;
|
||||
if (r == nullptr)
|
||||
return nullptr;
|
||||
|
||||
r = _splay(r, key);
|
||||
|
||||
if (!equal(r->data, key))
|
||||
return r;
|
||||
|
||||
if (r->leftChild == nullptr)
|
||||
{
|
||||
temp = r;
|
||||
r = r->rightChild;
|
||||
}
|
||||
else
|
||||
{
|
||||
temp = r;
|
||||
|
||||
r = _splay(r->leftChild, key);
|
||||
r->rightChild = temp->rightChild;
|
||||
}
|
||||
std::allocator_traits<NodeAlloc>::destroy(alloc, temp);
|
||||
alloc.deallocate(temp, 1);
|
||||
_size--;
|
||||
return r;
|
||||
}
|
||||
template<class KeyType>
|
||||
Node* _splay(Node* r, KeyType&& key)
|
||||
{
|
||||
if (r == nullptr || equal(r->data, key))
|
||||
{
|
||||
return r;
|
||||
}
|
||||
if (comp(keyFun(r->data), key))
|
||||
{
|
||||
if (r->leftChild == nullptr)
|
||||
return r;
|
||||
|
||||
if (comp(keyFun(r->leftChild->data), key))
|
||||
{
|
||||
r->leftChild->leftChild = _splay(r->leftChild->leftChild, key);
|
||||
|
||||
r = rotateRight(r);
|
||||
}
|
||||
else if (comp(keyFun(r->leftChild->data), key))
|
||||
{
|
||||
r->leftChild->rightChild = _splay(r->leftChild->rightChild, key);
|
||||
|
||||
if (r->leftChild->rightChild != nullptr)
|
||||
{
|
||||
r->leftChild = rotateLeft(r->leftChild);
|
||||
}
|
||||
}
|
||||
return (r->leftChild == nullptr) ? r : rotateRight(r);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (r->rightChild == nullptr)
|
||||
return r;
|
||||
|
||||
if (comp(keyFun(r->rightChild->data), key))
|
||||
{
|
||||
r->rightChild->leftChild = _splay(r->rightChild->leftChild, key);
|
||||
|
||||
if (r->rightChild->leftChild != nullptr)
|
||||
{
|
||||
r->rightChild = rotateRight(r->rightChild);
|
||||
}
|
||||
}
|
||||
else if (comp(keyFun(r->rightChild->data), key))
|
||||
{
|
||||
r->rightChild->rightChild = _splay(r->rightChild->rightChild, key);
|
||||
|
||||
r = rotateLeft(r);
|
||||
}
|
||||
return (r->rightChild == nullptr) ? r : rotateLeft(r);
|
||||
}
|
||||
}
|
||||
template<typename KeyType>
|
||||
bool equal(const NodeData& a, KeyType&& b) const
|
||||
{
|
||||
return !comp(keyFun(a), b) && !comp(b, keyFun(a));
|
||||
}
|
||||
};
|
||||
} // namespace Seele
|
||||
@@ -157,7 +157,6 @@ void BasePass::render()
|
||||
command->bindDescriptor(descriptorSets);
|
||||
if (graphics->supportMeshShading())
|
||||
{
|
||||
std::cout << "Num Meshes: " << instance.meshes.size() << std::endl;
|
||||
command->dispatch(instance.meshes.size(), 1, 1);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -113,10 +113,10 @@ void StaticMeshVertexData::deserializeMesh(MeshId id, ArchiveBuffer& buffer)
|
||||
loadColors(id, col);
|
||||
}
|
||||
|
||||
void StaticMeshVertexData::init(Gfx::PGraphics graphics)
|
||||
void StaticMeshVertexData::init(Gfx::PGraphics _graphics)
|
||||
{
|
||||
VertexData::init(graphics);
|
||||
descriptorLayout = graphics->createDescriptorLayout("StaticMeshDescriptorLayout");
|
||||
VertexData::init(_graphics);
|
||||
descriptorLayout = _graphics->createDescriptorLayout("StaticMeshDescriptorLayout");
|
||||
descriptorLayout->addDescriptorBinding(0, Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER);
|
||||
descriptorLayout->addDescriptorBinding(1, Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER);
|
||||
descriptorLayout->addDescriptorBinding(2, Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER);
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include "Graphics/Descriptor.h"
|
||||
#include "Component/Mesh.h"
|
||||
#include "Graphics/Shader.h"
|
||||
#include <set>
|
||||
#include "Containers/Set.h"
|
||||
|
||||
using namespace Seele;
|
||||
|
||||
@@ -248,6 +248,12 @@ VertexData::VertexData()
|
||||
|
||||
void Meshlet::build(const Array<uint32>& indices, Array<Meshlet>& meshlets)
|
||||
{
|
||||
Map<uint32, Set<uint32>> connectivity;
|
||||
for (uint32 i = 0; i < indices.size(); i+=3)
|
||||
{
|
||||
connectivity[indices[i]].insert(indices[i + 1]);
|
||||
connectivity[indices[i]].insert(indices[i + 2]);
|
||||
}
|
||||
Meshlet current = {
|
||||
.numVertices = 0,
|
||||
.numPrimitives = 0,
|
||||
|
||||
@@ -23,29 +23,14 @@ public:
|
||||
{
|
||||
return Dependencies<>();
|
||||
}
|
||||
template<typename... Dep>
|
||||
auto mergeDependencies(Dep... deps)
|
||||
{
|
||||
return (deps | ...);
|
||||
}
|
||||
void setupView(Dependencies<>, ThreadPool& pool)
|
||||
{
|
||||
List<std::function<void()>> work;
|
||||
registry.view<Components...>().each([&](Components&... comp){
|
||||
work.add([&](){
|
||||
update(comp...);
|
||||
});
|
||||
});
|
||||
pool.runAndWait(std::move(work));
|
||||
}
|
||||
template<typename... Deps>
|
||||
void setupView(Dependencies<Deps...>, ThreadPool& pool)
|
||||
{
|
||||
List<std::function<void()>> work;
|
||||
registry.view<Components..., Deps...>().each([&](Components&... comp, Deps&... deps){
|
||||
work.add([&]() {
|
||||
(accessComponent(deps) + ...);
|
||||
update((comp,...));
|
||||
(accessComponent(deps), ...);
|
||||
update(comp...);
|
||||
});
|
||||
});
|
||||
pool.runAndWait(std::move(work));
|
||||
@@ -53,7 +38,7 @@ public:
|
||||
virtual void run(ThreadPool& pool, double delta) override
|
||||
{
|
||||
SystemBase::run(pool, delta);
|
||||
setupView(mergeDependencies((getDependencies<Components>(),...)), pool);
|
||||
setupView((getDependencies<Components>() | ...), pool);
|
||||
}
|
||||
virtual void update() {}
|
||||
virtual void update(Components&... components) = 0;
|
||||
|
||||
@@ -12,7 +12,7 @@ class SystemBase
|
||||
public:
|
||||
SystemBase(PScene scene) : registry(scene->registry), scene(scene) {}
|
||||
virtual ~SystemBase() {}
|
||||
virtual void run(ThreadPool& pool, double delta)
|
||||
virtual void run(ThreadPool&, double delta)
|
||||
{
|
||||
deltaTime = delta;
|
||||
update();
|
||||
|
||||
@@ -25,16 +25,14 @@ ThreadPool::~ThreadPool()
|
||||
|
||||
void ThreadPool::runAndWait(List<std::function<void()>> functions)
|
||||
{
|
||||
{
|
||||
std::unique_lock l(taskLock);
|
||||
currentTask.numRemaining = functions.size();
|
||||
currentTask.functions = std::move(functions);
|
||||
taskCV.notify_all();
|
||||
}
|
||||
std::unique_lock l(taskLock);
|
||||
currentTask.numRemaining = functions.size();
|
||||
currentTask.functions = std::move(functions);
|
||||
taskCV.notify_all();
|
||||
|
||||
while (currentTask.numRemaining > 0)
|
||||
{
|
||||
std::unique_lock l2(completedLock);
|
||||
completedCV.wait(l2);
|
||||
completedCV.wait(l);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -59,7 +57,6 @@ void ThreadPool::work()
|
||||
currentTask.numRemaining--;
|
||||
if (currentTask.numRemaining == 0)
|
||||
{
|
||||
std::unique_lock l2(completedLock);
|
||||
completedCV.notify_one();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -21,7 +21,6 @@ private:
|
||||
Array<std::thread> workers;
|
||||
std::mutex taskLock;
|
||||
std::condition_variable taskCV;
|
||||
std::mutex completedLock;
|
||||
std::condition_variable completedCV;
|
||||
Task currentTask;
|
||||
bool running = true;
|
||||
|
||||
@@ -8,3 +8,4 @@ add_subdirectory(Containers/)
|
||||
add_subdirectory(Graphics/)
|
||||
add_subdirectory(Math/)
|
||||
add_subdirectory(Serialization/)
|
||||
add_subdirectory(System/)
|
||||
@@ -0,0 +1,3 @@
|
||||
target_sources(SeeleUnitTests
|
||||
PRIVATE
|
||||
ComponentSystem.cpp)
|
||||
@@ -0,0 +1,9 @@
|
||||
#include "EngineTest.h"
|
||||
#include "Component/Component.h"
|
||||
#include "Component/Transform.h"
|
||||
#include "Component/Camera.h"
|
||||
#include "Component/DirectionalLight.h"
|
||||
#include "System/ComponentSystem.h"
|
||||
|
||||
using namespace Seele;
|
||||
using namespace Seele::System;
|
||||
@@ -8,14 +8,13 @@ TEST(ThreadPool, RunBatch)
|
||||
uint32 test = 20;
|
||||
std::mutex m;
|
||||
List<std::function<void()>> work;
|
||||
for (uint32 i = 0; i < 400; ++i)
|
||||
for (uint32 i = 0; i < 40000; ++i)
|
||||
{
|
||||
work.add([&]() {
|
||||
std::unique_lock l(m);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
test++;
|
||||
});
|
||||
}
|
||||
t.runAndWait(std::move(work));
|
||||
ASSERT_EQ(test, 420);
|
||||
ASSERT_EQ(test, 40020);
|
||||
}
|
||||
Reference in New Issue
Block a user