Working on visibility pass

This commit is contained in:
Dynamitos
2024-06-07 09:19:47 +02:00
parent ad00e16cf9
commit cb21e8a85a
24 changed files with 450 additions and 373 deletions
+2 -2
View File
@@ -66,10 +66,10 @@ struct Scene
StructuredBuffer<MeshletDescription> meshletInfos;
StructuredBuffer<uint8_t> primitiveIndices;
StructuredBuffer<uint32_t> vertexIndices;
StructuredBuffer<MeshletCullingInfo> culledMeshlets;
StructuredBuffer<uint32_t> cullingOffsets;
StructuredBuffer<MeshletCullingInfo> cullingInfos;
};
layout(set = 2)
layout(set=2)
ParameterBlock<Scene> pScene;
uint32_t encodePrimitive(uint32_t primitiveId, uint32_t meshletId)