Adding vertex input description, readding slang

This commit is contained in:
Dynamitos
2024-01-19 09:49:42 +01:00
parent 0f6dabde86
commit cb6b1815ee
16 changed files with 105 additions and 12 deletions
+5
View File
@@ -249,6 +249,11 @@ Gfx::OPipelineLayout Graphics::createPipelineLayout(Gfx::PPipelineLayout baseLay
return new PipelineLayout(this, baseLayout);
}
Gfx::OVertexInput Graphics::createVertexInput(VertexInputStateCreateInfo createInfo)
{
return new VertexInput(createInfo);
}
void Graphics::resolveTexture(Gfx::PTexture source, Gfx::PTexture destination)
{
PTextureBase sourceTex = source.cast<TextureBase>();