Somewhat working camera
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
struct MaterialVertexParameter
|
||||
{
|
||||
float3 worldPosition;
|
||||
float3 viewPosition;
|
||||
float3x3 tangentToWorld;
|
||||
#if NUM_MATERIAL_TEXCOORDS
|
||||
float2 texCoords[NUM_MATERIAL_TEXCOORDS];
|
||||
|
||||
Reference in New Issue
Block a user