Somewhat working camera
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@@ -27,7 +27,8 @@ void AssetRegistry::importFile(const std::string &filePath)
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std::filesystem::path fsPath = std::filesystem::path(filePath);
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std::string extension = fsPath.extension().string();
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if (extension.compare(".fbx") == 0
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|| extension.compare(".obj") == 0)
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|| extension.compare(".obj") == 0
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|| extension.compare(".blend") == 0)
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{
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get().importMesh(fsPath);
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}
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