Somewhat working camera

This commit is contained in:
Dynamitos
2022-03-19 22:45:30 +01:00
parent 84049a762c
commit cd28e433cc
41 changed files with 602 additions and 496 deletions
+11 -7
View File
@@ -26,19 +26,23 @@ public:
void addChild(PActor child);
void detachChild(PActor child);
Array<PActor> getChildren();
void setWorldLocation(Vector location);
void setWorldRotation(Quaternion rotation);
void setWorldRotation(Vector rotation);
void setWorldScale(Vector scale);
//void setAbsoluteLocation(Vector location);
//void setAbsoluteRotation(Quaternion rotation);
//void setAbsoluteRotation(Vector rotation);
//void setWorldScale(Vector scale);
void setRelativeLocation(Vector location);
void setRelativeRotation(Quaternion rotation);
void setRelativeRotation(Vector rotation);
void setRelativeScale(Vector scale);
void addWorldTranslation(Vector translation);
void addWorldRotation(Quaternion rotation);
void addWorldRotation(Vector rotation);
//void addAbsoluteTranslation(Vector translation);
//void addAbsoluteRotation(Quaternion rotation);
//void addAbsoluteRotation(Vector rotation);
void addRelativeLocation(Vector translation);
void addRelativeRotation(Quaternion rotation);
void addRelativeRotation(Vector rotation);
PComponent getRootComponent();
void setRootComponent(PComponent newRoot);