This commit is contained in:
Dynamitos
2023-11-27 22:50:37 +01:00
parent 54e66df4cd
commit d1475d506e
7 changed files with 15 additions and 29 deletions
+2 -1
View File
@@ -48,7 +48,8 @@ void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset)
Gfx::ODescriptorLayout layout = graphics->createDescriptorLayout(materialName + "Layout");
//Shader file needs to conform to the slang standard, which prohibits _
materialName.erase(std::remove(materialName.begin(), materialName.end(), '_'), materialName.end());
materialName.erase(std::remove(materialName.begin(), materialName.end(), '-'), materialName.end());
uint32 uniformBufferOffset = 0;
uint32 bindingCounter = 0; // Uniform buffers are always binding 0
int32 uniformBinding = -1;
+3
View File
@@ -46,6 +46,9 @@ int main()
//AssetImporter::importMesh(MeshImportArgs{
// .filePath = sourcePath / "old_resources/models/arena.fbx",
// });
AssetImporter::importMesh(MeshImportArgs{
.filePath = sourcePath / "old_resources/models/frog.fbx",
});
AssetImporter::importMesh(MeshImportArgs{
.filePath = sourcePath / "old_resources/models/train.fbx",
});