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@@ -50,6 +50,8 @@ int main() {
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AssetImporter::importEnvironmentMap(EnvironmentImportArgs{
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.filePath = sourcePath / "import" / "textures" / "newport_loft.hdr",
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});
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AssetImporter::importTexture(TextureImportArgs{.filePath = sourcePath / "import" / "texture" / "Dirt.png", .importPath = ""});
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getThreadPool().waitIdle();
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vd->commitMeshes();
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