Fixing a boatload of warnings

This commit is contained in:
Stefan Högler
2021-04-01 16:40:14 +02:00
parent f042480540
commit d5f0fe644f
84 changed files with 496 additions and 407 deletions
+4 -4
View File
@@ -26,7 +26,7 @@ void SceneView::beginFrame()
scene->tick(0);//TODO: update in separate thread
}
void SceneView::keyCallback(KeyCode code, InputAction action, KeyModifier modifier)
void SceneView::keyCallback(KeyCode code, InputAction action, KeyModifier)
{
if(action != InputAction::RELEASE)
{
@@ -56,7 +56,7 @@ void SceneView::mouseMoveCallback(double xPos, double yPos)
}
}
void SceneView::mouseButtonCallback(MouseButton button, InputAction action, KeyModifier modifier)
void SceneView::mouseButtonCallback(MouseButton button, InputAction action, KeyModifier)
{
if(button == MouseButton::MOUSE_BUTTON_1 && action != InputAction::RELEASE)
{
@@ -68,12 +68,12 @@ void SceneView::mouseButtonCallback(MouseButton button, InputAction action, KeyM
}
}
void SceneView::scrollCallback(double xOffset, double yOffset)
void SceneView::scrollCallback(double, double yOffset)
{
activeCamera->getCameraComponent()->mouseScroll(yOffset);
}
void SceneView::fileCallback(int count, const char** paths)
void SceneView::fileCallback(int, const char**)
{
}