Basic commandbuffer implementation

This commit is contained in:
Dynamitos
2024-04-10 08:43:56 +02:00
parent a0161f1d83
commit d7b228d856
21 changed files with 435 additions and 49 deletions
@@ -111,7 +111,7 @@ void DepthPrepass::render()
command->bindDescriptor(descriptorSets);
if (graphics->supportMeshShading())
{
command->dispatch(instance.meshes.size(), 1, 1);
command->drawMesh(instance.meshes.size(), 1, 1);
}
else
{