Adding object debug naming

This commit is contained in:
Dynamitos
2024-01-31 14:05:36 +01:00
parent 567c3014b1
commit d903689435
7 changed files with 53 additions and 10 deletions
+2
View File
@@ -71,9 +71,11 @@ public:
virtual void resolveTexture(Gfx::PTexture source, Gfx::PTexture destination) override;
void vkCmdDrawMeshTasksEXT(VkCommandBuffer handle, uint32 groupX, uint32 groupY, uint32 groupZ);
void vkDebugMarkerSetObjectNameEXT(VkDebugMarkerObjectNameInfoEXT* info);
protected:
PFN_vkCmdDrawMeshTasksEXT cmdDrawMeshTasks;
PFN_vkDebugMarkerSetObjectNameEXT cmdDebugMarkerSetObjectName;
Array<const char *> getRequiredExtensions();
void initInstance(GraphicsInitializer initInfo);
void setupDebugCallback();